Demon's Scar

Lore

This chaotic thing, the last flame kindled by a demon prince, is shaped like the claw marks of a demon.

It is both a fiery bladed weapon and pyromancy flame.

Skill: Spin Slash
Spin to stoke a fierce chaos flame, and use momentum to transition into a spinning strong attack, creating an evanescent lava chamber.

Effect

  • Emits light

Availability

Transposed from the Soul of the Demon Prince by Ludleth of Courland

Moveset

Notes

  • Spell Scaling and Damage Scaling data:
    • At 40 Int and 40 Faith, it has 190 Spell Buff and with 16 dexterity, it has 347 Fire damage.
  • Can chain the following pyromancies off of its one handed or two handed normal move:

See also

In other games

  • The Bed of Chaos (Dark Souls, it resembles one of the Bed of Chaos' fire claw attacks)

Upgrades

Boss reinforcement. Upgraded with Titanite Scale.

Level Damage Aux Effects Stat Bonuses Spell Buff Cost Souls
+0 0/0/99/0/0 0/0/0 -/E/D/D (-/10.00%/43.00%/43.00%) 173 - -
+1 0/0/115/0/0 0/0/0 -/E/D/D (-/10.80%/46.44%/46.44%) 178 1 Titanite Scale 650
+2 0/0/131/0/0 0/0/0 -/E/D/D (-/11.60%/49.88%/49.88%) 184 2 Titanite Scale 1040
+3 0/0/147/0/0 0/0/0 -/E/C/C (-/12.40%/53.32%/53.32%) 190 4 Titanite Scale 1430
+4 0/0/163/0/0 0/0/0 -/E/C/C (-/13.20%/56.76%/56.76%) 196 8 Titanite Scale 1820
+5 0/0/180/0/0 0/0/0 -/E/C/C (-/14.00%/60.20%/60.20%) 202 1 Titanite Slab 2600

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:

Critical

Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :

Stability:

Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.

Durability:

The durability of the weapon.

Weight:

The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

Comments

Demon's Scar
Demon's Scar Image
General Aux Effects
Physical Damage Type Slash Bleed Effect 0
Sell Price / Soul Value 150 Poison Damage 0
Can this equipment be buffed? No Frost Effect 0
Combat
Skill Spin Slash Stability 30
Skill FP Cost 7 (-/20) Durability 70
Spell Buff 202 Weight 0.5
Range N/A Critical Damage 110
Damage Damage Reduction
Physical Damage 0 Physical Reduction 25
Magic Damage 0 Magic Reduction 35
Fire Damage 99 Fire Reduction 65
Lightning Damage 0 Lightning Reduction 30
Dark Damage 0 Dark Reduction 35
Requirements Bonuses
Strength Requirement 0 Strength Bonus -
Dexterity Requirement 16 Dexterity Bonus E
Intelligence Requirement 17 Intelligence Bonus D
Faith Requirement 17 Faith Bonus D
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