Aldrich, Devourer of Gods
Aldrich, Devourer of Gods
Image
NG hp.png HP poise.png Poise souls.png Souls
0 4,727 285.71 50,000
1 6,126 285.71 150,000
2 6,739 300.75 165,001
3 7,045 317.46 168,750
4 7,352 336.13 180,000
5 7,964 357.14 183,751
6 8,271 408.16 187,500
7 8,577 476.19 191,250
Physical Absorption
physical-def.png Standard 30%
strike-def.png Strike 31.4%
slash-def.png Slash 28.6%
thrust-def.png Thrust 27.9%
Elemental Absorption
magic-def.png Magic 75.5%
fire-def.png Fire 21.6%
lightning-def.png Lightning 30%
dark-def.png Dark 82.5%
Immunitities
bleed.png Bleed Susceptible
poison.png Poison Immune
frost.png Frost Susceptible

Lore

"A right and proper cleric, only, he developed a habit of devouring men.
He ate so many that he bloated like a drowned pig, then softened into sludge, so they stuck him in the Cathedral of the Deep.
And they made him a Lord of Cinder. Not for virtue, but for might.
Such is a lord, I suppose. But here I ask. Do we have a sodding chance?"

Hawkwood the Deserter on Aldrich, Saint of the Deep

Aldrich became a lord by devouring men, but was disillusioned with his throne, and so took to devouring gods instead.

— Description of Aldrich's Cinders

General Information

Formerly known as Aldrich, Saint of the Deep. He is a Lord of Cinder that has devoured Dark Sun Gwyndolin.

Due to strong Faith and because he obtained the memories and dreams of the beings he devoured, he is able to project and re-create the Gravelord Sword, Lifehunt Scythe and other abilities using the power of Miracles.

This fight is mandatory.

Location

Anor Londo

  • At the end of the old cathedral.

Summons

None

However, at the doorway of the Grand Cathedral, the player can be summoned by Anri of Astora if you've progressed her questline to defeat him in their world.

  • Their Summon Sign is by the large doors under a Prism Stone.
  • This will not affect the Aldrich in your world.

Item Drops

Smough's Set can be bought for 31,000 Souls from the Shrine Handmaid after his defeat.

Moveset

  • Emit Darkmoon: Launches a Magic beam at the target that can pierce pillars.
  • Homing Darkmoon: Strafes and creates many Magic homing orbs.
  • Moonlight Volley: Fires a Moonlight Arrow upwards that rains a cone of arrows in front of him for 8 seconds.
    • In Phase 2, it lasts 10-12 seconds and tracks player movements.
  • Teleport: Sinks into the ground and teleports away, releasing a damaging AoE.
  • Overhead Slam: Rises up and pauses, before slamming down.
  • Thrust: Rears back back before lunging at the player and thrusting.

Phase Transition: <70% HP, teleports away without an AoE and rises ablaze. Many previous attacks will now spawn fire trails, and all melee attacks deal Fire damage.

  • Lifehunt Scythe: Charges up and then lunges forwards, spinning a scythe around him and restoring his HP if it connects.

Strategies

Aldrich, Devourer of Gods Boss Guide

Notes

Trivia

In Other Games

Gallery

zPpZGxY.jpg

Music

Videos

Comments

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