Soul of Cinder
Soul of Cinder
NG hp.png HP poise.png Poise souls.png Souls
0 6,557 170.00 100,000
1 6,655 170.00 200,000
2 7,321 178.94 220,000
3 7,653 188.88 225,000
4 7,986 200.00 240,000
5 8,652 212.50 245,000
6 8,985 242.85 250,000
7 9,317 283.33 255,000
Physical Absorption
physical-def.png Standard 15%
strike-def.png Strike 12%
slash-def.png Slash 17%
thrust-def.png Thrust 17%
Elemental Absorption
magic-def.png Magic 19%
fire-def.png Fire 35%
lightning-def.png Lightning 5%
dark-def.png Dark 15%
bleed.png Bleed Susceptible
poison.png Poison Immune
frost.png Frost Susceptible


Since Lord Gwyn, the first Lord of Cinder, many exalted lords have linked the First Flame, and it is their very souls that have manifested themselves as defender of the flame.

— Description of the Soul of the Lords

General Information

The final boss of the game, bearing many familiar attacks and spells. Defeating them allows you to reach an ending, and optionally progress to New Game Plus.

This fight is mandatory.


Kiln of the First Flame

  • At the end of the Kiln, reached by talking to the Fire Keeper after all four Lords of Cinder are placed on their thrones in Firelink Shrine.


Item Drops

Firelink Set can be bought for 56,000 Souls from the Shrine Handmaid after their defeat.


Capable of swapping the Firelink Greatsword into various other weapons.

  • Basic Attacks: Various swings, slams, and thrusts from their sword.


  • Basic Attacks: Various swings and thrusts from their spear.
  • Wrath of the Gods: Casts Wrath of the Gods, creating a damaging AoE around them.
  • Heal: Casts a healing Miracle, healing a small burst of HP and causing a buff that regenerates HP over time.
    • Staggering them or using a Duel Charm removes this buff.


  • Crystal Soul Spear: Casts Crystal Soul Spear, shooting a Magic projectile that homes in on the target.
  • Homing Crystal Soulmass: Casts Homing Crystal Soulmass, creating five Magic crystals over their shoulders that reappear every few seconds for a short duration.
    • Staggering them removes this buff.
  • Soul Greatsword: Casts Soul Greatsword, creating and swinging a Magic greatsword horizontally.
  • Soul Stream: Casts Soul Stream, shooting a beam of Magic at the target for a short duration.

Curved Sword

  • Basic Attacks: Various swings of their curved sword.
  • Fire Orb: Casts Fire Orb, shooting an orb of Fire at the target.
  • Toxic Mist: Casts Poison Mist, creating a cloud of Poison in front of them.
  • Power Within: Casts Power Within, increasing their damage without taking self damage for a short duration.
  • Parry: If attacked as they get up from being staggered, can parry any parriable attack of the target(s).

Phase Transition: <5% HP, kneels before standing up and stabbing the ground to create a Fire explosion. They restore HP to their new Phase 2 health bar, and now adopt a modified Gwyn's moveset from Dark Souls.

  • Basic Attacks: Various swings and thrusts of their sword.
  • Combo: Swings their sword four times in a row, potentially launching and juggling the target with each swing, and finished by stabbing the ground, creating a Fire AoE that can deflect projectiles.
  • Grab: Attempts to grab the target, picking them up and launching them away with an explosion finished by a jumping swing towards the target if it connects.
    • Buffs the Soul of Cinder with Power Within, increasing Damage by 30% without self damage for 30 seconds.
  • Kicks: Kicks the target.
  • Lightning Stake: Casts Lightning Stake, slamming a spear of lightning at the ground towards the target, and finished by a follow-up swing of their sword.
  • Sunlight Spear: Casts Sunlight Spear, shooting a spear of lightning at the target.
  • Lightning Rain: Shoots a spear of lightning upwards, which eventually causes a rain of lightning spears to fall down onto the target.



  • Despite Phase 2 taking on the moveset of Gwyn from Dark Souls, Soul of Cinder cannot be parried.


  • In Phase 2, the music changes to a variation on Gwyn's music from Dark Souls.
  • In the files, there exist unused animations for Soul of Cinder's Phase 2 Grab being interrupted and an unused effect reminiscent of Great Magic Barrier.
  • Originally, Pontiff Sulyvahn was going to take the place of final boss over Soul of Cinder as the "Old King of the Eclipse", but was replaced seemingly late in development.






Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License