A silver ring depicting a snake that could have been, but never was, a dragon. Fallen foes yield more souls.
Snakes are known as creatures of great avarice, devouring prey even larger than themselves by swallowing them whole.
If one's shackles are cause for discontent, perhaps it is time for some old-fashioned greed.
Fallen enemies will yield 10% more souls (+0)
Fallen enemies will yield 20% more souls (+1)
Fallen enemies will yield 30% more souls (+2)
- Firelink Shrine treasure: behind a hidden wall in a chest accessible via the rafters (+0)
- NG +1: Irithyll Dungeon treasure: Found on a corpse near the bonfire. Take the direct shortcut and jump at the right time from the elevator (+1)
- NG +2: Undead Settlement treasure: in the area where the Demon resides, on top of the building. Walk outside and to the right past where the two Evangelists are. (+2)