Winged Knight
Winged Knight
Image
NG hp.png HP poise.png Poise souls.png Souls
0 508 85.00 300
1 1,588 85.00 1,500
2 1,747 89.47 1,650
3 1,827 94.44 1,688
4 1,906 100.00 1,800
5 2,065 106.25 1,838
6 2,144 121.42 1,875
7 2,224 141.66 1,913
Physical Absorption
physical-def.png Standard 23%
strike-def.png Strike 36%
slash-def.png Slash 26%
thrust-def.png Thrust 8%
Elemental Absorption
magic-def.png Magic 12%
fire-def.png Fire 18%
lightning-def.png Lightning 15%
dark-def.png Dark -20%
Immunitities
bleed.png Bleed Susceptible
poison.png Poison Susceptible
frost.png Frost Susceptible

Lore

Winged Knights who swore themselves to the Angels.

— Description of the Winged Knight Set

Location

High Wall of Lothric

Lothric Castle

Item Drops

High Wall of Lothric

Lothric Castle

Moveset

Halberd

  • Left-to-Right Combo: Sweeps halberd, and finished by either another delayed sweep or a slam.
  • Slam Combo: Slams halberd down, followed by a halberd sweep, and finishes by either another delayed sweep or a very delayed overhead slam.
  • Overhead Slam: A very delayed overhead slam.
  • Shove: Shoves forward with the halberd.
  • Chain Spin: Spins towards the player while swinging their halberd. Duration of the spin depends on distance.
  • Divine Pillars of Light: Casts Divine Pillars of Light, summoning damaging pillars of light and feathers from the ground.
  • Running Slam: Runs a short distance before slamming down.

Twinaxes

  • Left-to-Right Combo: Swings their left axe once, followed by swinging both axes and finishing by a quick spin with both axes.
  • Slam Combo: Alternates slamming with one of their axes four times in a row, before finishing with a fifth slam with both axes at the same time.
    • Can mix up the third attack with an early finishing slam with both axes.
  • Twinaxe Slam: Slams both axes on the ground at the same time.
  • Pincer: Swings both axes into each other.
  • Chain Spin: Spins towards the player while swinging their axes. Duration of the spin depends on distance.
  • Divine Pillars of Light: Casts Divine Pillars of Light, summoning damaging pillars of light and feathers from the ground.
  • Axe Throw: Throws their axes towards the player, then pulls out new ones. Only done at a distance.
  • Running Swings: Runs a short distance before swinging axes downwards.

Notes

See Also

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