Anri's Straight Sword


Sword precious to Anri, another Unkindled. The dullest type of blade found in the ruined land of Astora.

Only, it was once the sword of an earnest noble figure, and its attacks are boosted by that elusive, essential property unique to humans: luck.


  • Dropped from Anri of Astora or by completing their quest line.
  • If the player "marries" Anri, the sword can be found at the location of Anri's body after reloading the area.



  • Can be buffed with resins and spells.
  • Scales very well with Luck up to a soft-cap of 40 points, after which the point-to-damage scaling becomes 1:1.

The stationary normal attack from this weapon allows you to follow it up with attacks from certain other weapons, as detailed below:

See also

In other games


Unique reinforcement. Upgraded with Twinkling Titanite.

Level Damage Aux Effects Stat Bonuses Cost Souls
+0 117/0/0/0/0 0/0/0 E/E/-/E (15.00%/14.00%/-/8.00%) [79.00% LCK] - -
+1 130/0/0/0/0 0/0/0 E/E/-/E (16.20%/15.12%/-/8.64%) [85.32% LCK] 1 Twinkling Titanite 480
+2 139/0/0/0/0 0/0/0 E/E/-/E (17.40%/16.24%/-/9.28%) [91.64% LCK] 2 Twinkling Titanite 672
+3 163/0/0/0/0 0/0/0 E/E/-/E (18.60%/17.36%/-/9.92%) [97.96% LCK] 4 Twinkling Titanite 864
+4 183/0/0/0/0 0/0/0 E/E/-/E (19.80%/18.48%/-/10.56%) [104.28% LCK] 8 Twinkling Titanite 1056
+5 204/0/0/0/0 0/0/0 D/E/-/E (21.00%/19.60%/-/11.20%) [110.60% LCK] 1 Titanite Slab 1440


The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:


Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :


Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.


The durability of the weapon.


The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.


Anri's Straight Sword
Anri's Straight Sword Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Sell Price / Soul Value 500 Poison Damage 0
Can this equipment be buffed? Yes Frost Effect 0
Skill Stance Stability 30
Skill FP Cost - (17/20) Durability 80
Spell Buff N/A Weight 3.0
Range N/A Critical Damage 100
Damage Damage Reduction
Physical Damage 117 Physical Reduction 45
Magic Damage 0 Magic Reduction 30
Fire Damage 0 Fire Reduction 25
Lightning Damage 0 Lightning Reduction 25
Dark Damage 0 Dark Reduction 30
Requirements Bonuses
Strength Requirement 10 Strength Bonus E
Dexterity Requirement 10 Dexterity Bonus E
Intelligence Requirement 0 Intelligence Bonus -
Faith Requirement 0 Faith Bonus E
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