Lore
Large staff bestowed upon Archdeacons of the Cathedral of the Deep.
The Archdeacon McDonnell's trespass, the sin of channeling faith for sorcery, transformed what was once merely a symbol of ecclesiastic authority into a catalyst for sorceries.
Skill: Steady Chant
Boost the strength of sorceries for a very short period. Works while equipped in either hand.
Effect
- Steady Chant Weapon Buff increases Sorcery AR by 10% for 15 seconds
- Additionally applies to Catalysts in the other hand
Availability
Reward for reaching Rank 2 in the Aldrich Faithful. (Requires 30 Human Dregs)
Moveset
Notes
- Softcaps at 45 Faith.
- More effective than Court Sorcerer's Staff at ~90 Intelligence or above when Faith is ~90 or above.
- Weapon Buff Sorceries are unaffected by its Faith Scaling.
- Costs 1.154x Spell Stamina cost to cast Sorceries.
Upgrades
Unique reinforcement. Upgraded with Twinkling Titanite.
Level | Damage | Aux Effects | Stat Bonuses | Spell Buff | Cost | Souls |
---|---|---|---|---|---|---|
+0 | 89/0/0/0/0 | 0/0/0 | D/-/-/A (21.00%/-/-/112.00%) | 200 | - | - |
+1 | 99/0/0/0/0 | 0/0/0 | D/-/-/A (22.68%/-/-/120.96%) | 208 | 1 Twinkling Titanite | 430 |
+2 | 106/0/0/0/0 | 0/0/0 | D/-/-/A (24.36%/-/-/129.92%) | 216 | 2 Twinkling Titanite | 602 |
+3 | 124/0/0/0/0 | 0/0/0 | D/-/-/A (26.04%/-/-/138.88%) | 224 | 4 Twinkling Titanite | 774 |
+4 | 140/0/0/0/0 | 0/0/0 | D/-/-/S (27.72%/-/-/147.84%) | 233 | 8 Twinkling Titanite | 946 |
+5 | 156/0/0/0/0 | 0/0/0 | D/-/-/S (29.40%/-/-/156.80%) | 241 | 1 Titanite Slab | 1290 |
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: Each weapon has one or more Physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C: |
Critical |
Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage. |
Spell Buff: |
Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises. By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff. |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D:
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : |
Stability: |
Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: |
The durability of the weapon. |
Weight: |
The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Comments
Archdeacon's Great Staff | |||
---|---|---|---|
General | Aux Effects | ||
Strike | 0 | ||
1000 | 0 | ||
No | 0 | ||
Combat | |||
Steady Chant | 15 | ||
7 (-/-) | 55 | ||
241 | 2.5 | ||
N/A | 100 | ||
Damage | Damage Reduction | ||
89 | 25 | ||
0 | 25 | ||
0 | 10 | ||
0 | 10 | ||
0 | 15 | ||
Requirements | Bonuses | ||
8 | D | ||
0 | - | ||
12 | - | ||
12 | A |