Lore
Katana of the old Mound-maker.
The Mound-maker piled sacrifices upon the altar, but became the final offering himself, leaving this katana as a gift for his dear family.
Skill: Bloodlust
Stain blade with one's own blood to temporarily grant uncanny sharpness.
For one driven by bloodlust, nothing deserves to remain standing.
Effect
Availability
Reward for reaching Rank 1 in the Mound-makers. (Requires 10 Vertebra Shackle)
Moveset
Notes
- Bloodlust is nearly identical to the unique attack of the Bewitched Alonne Sword from Dark Souls II.
Legacy
- Regulation 1.35
- Fixed issue where the increased damage effect of Bloodlust would suddenly disappear.
- App 1.14, Regulation 1.34
- Increased bleeding attack power for Bloodlust skill attached to Bloodlust.
- App 1.11, Regulation 1.30
- Decreased motion of normal attack while dashing for Katanas. Improved motion of any other normal attacks.
- Fixed issue where player can apply enchantment of Bloodlust to other weapons.
Upgrades
Unique reinforcement. Upgraded with Twinkling Titanite.
Level | Damage | Aux Effects | Stat Bonuses | Cost | Souls |
---|---|---|---|---|---|
+0 | 105/0/0/0/0 | 0/34/0 | E/C/-/- (6.00%/79.00%/-/-) | - | - |
+1 | 117/0/0/0/0 | 0/34/0 | E/B/-/- (6.48%/85.32%/-/-) | 1 Twinkling Titanite | 460 |
+2 | 126/0/0/0/0 | 0/34/0 | E/B/-/- (6.96%/91.64%/-/-) | 2 Twinkling Titanite | 756 |
+3 | 147/0/0/0/0 | 0/34/0 | E/B/-/- (7.44%/97.96%/-/-) | 4 Twinkling Titanite | 972 |
+4 | 165/0/0/0/0 | 0/34/0 | E/A/-/- (7.92%/104.28%/-/-) | 8 Twinkling Titanite | 1188 |
+5 | 184/0/0/0/0 | 0/34/0 | E/A/-/- (8.40%/110.60%/-/-) | 1 Titanite Slab | 1620 |
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: Each weapon has one or more Physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C: |
Critical |
Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage. |
Spell Buff: |
Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises. By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff. |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D:
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : |
Stability: |
Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: |
The durability of the weapon. |
Weight: |
The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Comments
Bloodlust | |||
---|---|---|---|
![]() |
|||
General | Aux Effects | ||
![]() |
Slash/Thrust | ![]() |
34 |
![]() |
500 | ![]() |
0 |
![]() |
No | ![]() |
0 |
Combat | |||
![]() |
Bloodlust | ![]() |
30 |
![]() |
10 (-/-) | ![]() |
40 |
![]() |
N/A | ![]() |
5.0 |
![]() |
N/A | ![]() |
100 |
Damage | Damage Reduction | ||
![]() |
105 | ![]() |
45 |
![]() |
0 | ![]() |
25 |
![]() |
0 | ![]() |
20 |
![]() |
0 | ![]() |
20 |
![]() |
0 | ![]() |
25 |
Requirements | Bonuses | ||
![]() |
11 | ![]() |
E |
![]() |
24 | ![]() |
C |
![]() |
0 | ![]() |
- |
![]() |
0 | ![]() |
- |