Lore
Butcher's knife with an oddly large blade wielded by the madwoman haunting the Road of Sacrifices.
Squarely-landed hits restore HP.
Back in the Undead Settlement, the woman acquired a taste for human flesh, of which she took glee in partaking.
Skill: Sharpen
Sharpening the blade increases HP restored with each successful hit.
Effect
- Hits on an enemy will restore HP to the wielder.
- As the only Axe to provide Slash damage, it is unusually weak against armored foes.
Availability
- Dropped by the Unkindled Butcher found in the gulley in the area between the Road of Sacrifices bonfire and the Halfway Fortress bonfire.
Moveset
Notes
- Cannot be Infused, despite using the Regular Reinforcement path. Shares this trait with the following Weapons:
Upgrades
Stability increases to 36 at +2, 37 at +3, 38 at +4, 39 at +6, 40 at +8, 41 at +9, and 42 at +10.
- Titanite Shard - up to +3
- Large Titanite Shard - up to +6
- Titanite Chunk - up to +9
- Titanite Slab - up to +10
Level | Damage | Aux Effects | Stat Bonuses | Cost | Souls |
---|---|---|---|---|---|
+0 | 95/0/0/0/0 | 0/0/0 | A/-/-/- (104.00%/-/-/-) | - | - |
+1 | 104/0/0/0/0 | 0/0/0 | A/-/-/- (109.20%/-/-/-) | 2 Titanite Shard | 630 |
+2 | 114/0/0/0/0 | 0/0/0 | A/-/-/- (114.40%/-/-/-) | 4 Titanite Shard | 756 |
+3 | 123/0/0/0/0 | 0/0/0 | A/-/-/- (119.60%/-/-/-) | 6 Titanite Shard | 882 |
+4 | 133/0/0/0/0 | 0/0/0 | A/-/-/- (124.80%/-/-/-) | 2 Large Titanite Shard | 1008 |
+5 | 142/0/0/0/0 | 0/0/0 | A/-/-/- (127.92%/-/-/-) | 4 Large Titanite Shard | 1134 |
+6 | 152/0/0/0/0 | 0/0/0 | A/-/-/- (131.04%/-/-/-) | 6 Large Titanite Shard | 1260 |
+7 | 161/0/0/0/0 | 0/0/0 | A/-/-/- (134.16%/-/-/-) | 2 Titanite Chunk | 1386 |
+8 | 171/0/0/0/0 | 0/0/0 | A/-/-/- (137.28%/-/-/-) | 4 Titanite Chunk | 1512 |
+9 | 180/0/0/0/0 | 0/0/0 | A/-/-/- (140.40%/-/-/-) | 6 Titanite Chunk | 1638 |
+10 | 190/0/0/0/0 | 0/0/0 | S/-/-/- (145.60%/-/-/-) | 1 Titanite Slab | 1890 |
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: Each weapon has one or more Physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C: |
Critical |
Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage. |
Spell Buff: |
Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises. By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff. |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D:
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : |
Stability: |
Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: |
The durability of the weapon. |
Weight: |
The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Comments
Butcher Knife | |||
---|---|---|---|
General | Aux Effects | ||
Slash | 0 | ||
500 | 0 | ||
No | 0 | ||
Combat | |||
Sharpen | 35 | ||
18 (-/-) | 75 | ||
N/A | 7.0 | ||
N/A | 100 | ||
Damage | Damage Reduction | ||
95 | 60 | ||
0 | 40 | ||
0 | 30 | ||
0 | 30 | ||
0 | 40 | ||
Requirements | Bonuses | ||
24 | A | ||
0 | - | ||
0 | - | ||
0 | - |