Butcher Knife

Lore

Butcher's knife with an oddly large blade wielded by the madwoman haunting the Road of Sacrifices.

Squarely-landed hits restore HP.

Back in the Undead Settlement, the woman acquired a taste for human flesh, of which she took glee in partaking.

Skill: Sharpen
Sharpening the blade increases HP restored with each successful hit.

Effect

  • Hits on an enemy will restore HP to the wielder.
  • As the only Axe to provide Slash damage, it is unusually weak against armored foes.

Availability

  • Dropped by the Unkindled Butcher found in the gulley in the area between the Road of Sacrifices bonfire and the Halfway Fortress bonfire.

Moveset

Notes

Upgrades

Standard upgrade path.

Level Damage Aux Effects Stat Bonuses Cost Souls
+0 95/0/0/0/0 0/0/0 A/-/-/- - -
+1 104/0/0/0/0 0/0/0 A/-/-/- 2 Titanite Shard 630
+2 114/0/0/0/0 0/0/0 A/-/-/- 4 Titanite Shard 756
+3 123/0/0/0/0 0/0/0 A/-/-/- 6 Titanite Shard 882
+4 133/0/0/0/0 0/0/0 A/-/-/- 2 Large Titanite Shard 1008
+5 142/0/0/0/0 0/0/0 A/-/-/- 4 Large Titanite Shard 1134
+6 152/0/0/0/0 0/0/0 A/-/-/- 6 Large Titanite Shard 1260
+7 161/0/0/0/0 0/0/0 A/-/-/- 2 Titanite Chunk 1386
+8 171/0/0/0/0 0/0/0 A/-/-/- 4 Titanite Chunk 1512
+9 180/0/0/0/0 0/0/0 A/-/-/- 6 Titanite Chunk 1638
+10 190/0/0/0/0 0/0/0 S/-/-/- 1 Titanite Slab 1890

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:

Critical

Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage of the weapon.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :

Stability:

Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.

Durability:

The durability of the weapon.

Weight:

The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

Comments

Butcher Knife
Butcher Knife Image
General Aux Effects
Physical Damage Type Slash Bleed Effect 0
Sell Price / Soul Value 500 Poison Damage 0
Can this equipment be buffed? No Frost Effect 0
Combat
Skill Sharpen Stability 35
Skill FP Cost 18(-/-) Durability 75
Spell Buff N/A Weight 7.0
Range N/A Critical Damage 100
Damage Damage Reduction
Physical Damage 95 Physical Reduction 60
Magic Damage 0 Magic Reduction 40
Fire Damage 0 Fire Reduction 30
Lightning Damage 0 Lightning Reduction 30
Dark Damage 0 Dark Reduction 40
Requirements Bonuses
Strength Requirement 24 Strength Bonus A
Dexterity Requirement 0 Dexterity Bonus -
Intelligence Requirement 0 Intelligence Bonus -
Faith Requirement 0 Faith Bonus -
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