Lore
Sacred chime blessed by Caitha, goddess of tears. Rare even amongst Carim clerics.
Affected by intelligence, a rare thing for miracle catalysts, and also agreeable with miracles that lean towards the Dark. Its existence is concealed in the name of the Archbishop, as it is anathema.
Skill: Gentle Prayer
Recovers HP for a period of time, albeit extremely slowly. Works while equipped in either hand.
Effect
Applies Intelligence scaling to Dark miracles.
Availability
- Found on a corpse above the Lothric Knights in Lothric Castle, by dropping off the balcony with a broken guardrail to the right of the dragonslayer armor boss fog.
Moveset
Notes
Can be traded with Pickle Pee for Help me! Carving (only once per NG)
This Chime can outclass nearly all other Chimes when used with a 40+/40+ Pyromancer build.
The additional damage scaling only effects three hex miracles (Dark Blade, Dead Again, Lifehunt Scythe). Dark Blade has a lower damage scaling as Lightning Blade or Darkmoon Blade, Dead Again is very situational and Lifehunt Scythe isn't that good either. Dorhys' Gnawing will only get a damage boost when the miracle hits, but the bleed damage will not be increased.
Upgrades
Unique weapon. Upgraded with Twinkling Titanite.
Level | Damage | Aux Effects | Stat Bonuses | Cost | Souls |
---|---|---|---|---|---|
+0 | 74/0/0/0/0 | 0/0/0 | E/-/C/B | - | 0 |
+1 | 83/0/0/0/0 | 0/0/0 | D/-/B/B | 1 Twinkling Titanite | 320 |
+2 | 89/0/0/0/0 | 0/0/0 | D/-/B/A | 2 Twinkling Titanite | 448 |
+3 | 104/0/0/0/0 | 0/0/0 | D/-/B/A | 4 Twinkling Titanite | 576 |
+4 | 117/0/0/0/0 | 0/0/0 | D/-/A/A | 8 Twinkling Titanite | 704 |
+5 | 130/0/0/0/0 | 0/0/0 | D/-/A/A | 1 Titanite Slab | 960 |
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C: |
Critical |
Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage. |
Spell Buff: |
Damage multiplier applied to the base value of a spell. This value scales depending on the primary stat of the weapon, i.e. a catalyst with Intelligence scaling will have it's Spell Buff rise as the player's Intelligence rises. By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D:
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :
|
Stability: |
Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: |
The durability of the weapon. |
Weight: |
The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Comments
Caitha's Chime | |||
---|---|---|---|
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General | Aux Effects | ||
![]() |
Strike | ![]() |
0 |
![]() |
0 | ![]() |
0 |
![]() |
No | ![]() |
0 |
Combat | |||
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Gentle Prayer | ![]() |
10 |
![]() |
13 | ![]() |
45 |
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20 | ![]() |
0.5 |
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N/A | ![]() |
100 |
Damage | Damage Reduction | ||
![]() |
74 | ![]() |
25 |
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0 | ![]() |
15 |
![]() |
0 | ![]() |
10 |
![]() |
0 | ![]() |
15 |
![]() |
0 | ![]() |
20 |
Requirements | Bonuses | ||
![]() |
3 | ![]() |
E |
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0 | ![]() |
- |
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12 | ![]() |
C |
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12 | ![]() |
B |