Lore
Candle stick used as both sword and catalyst. Used for worship by the Deacons of the Deep.
The deacons, under the guidance of Archdeacon McDonnell, became both Clergymen and sorcerers.
Skill: Guiding Light
A candle provides a temporary source of light which reveals additional guidance.
Effect
- Emits light when Guiding Light is active.
Availability
- Transposed from the Soul of the Deacons of the Deep by Ludleth of Courland
Moveset
- Unique moves compared to other straight swords:
Notes
- Spell Scaling Data:
- At 30 Int, it has ??? Spell Buff.
- At 40 Int, it has ??? Spell Buff.
- At 50 Int, it has 182 Spell Buff.
- At 60 Int, it has ??? Spell Buff.
- Enemies that wield this surprisingly cast what appears to be either pyromancy or heretical flame sorceries, but the player is unable to cast pyromancies using this weapon.
The stationary normal attack from this weapon allows you to follow it up with attacks from certain other weapons, as detailed below:
- At various ranges after hit:
-
- Normal Attack:
- Axes
- Crossbows
- Greataxes (but don't hit with straight sword too early, aim greataxe attack towards straight sword hand)
- Greatswords
- Halberds
- Hammers
- Straight Swords
- Spears
- Thrusting Swords
- Strong Attack:
- Straight Swords (does not work with Broadsword, Broken Straight Sword, Cleric's Candlestick)
- Spears
- Normal Attack:
-
Upgrades
- Titanite Shard - up to +3
- Large Titanite Shard - up to +6
- Titanite Chunk - up to +9
- Titanite Slab - up to +10
Level | Damage | Aux Effects | Stat Bonuses | Cost | Souls |
---|---|---|---|---|---|
+0 | 70/77/0/0/0 | 0/0/0 | D/D/C/- | N/A | N/A |
+1 | 74/81/0/0/0 | 0/0/0 | D/D/B/- | 2 Titanite Shard | 370 |
+2 | 79/86/0/0/0 | 0/0/0 | D/D/B/- | 4 Titanite Shard | 444 |
+3 | 83/91/0/0/0 | 0/0/0 | D/D/B/- | 6 Titanite Shard | 518 |
+4 | 88/96/0/0/0 | 0/0/0 | D/D/A/- | 2 Large Titanite Shard | 592 |
+5 | 92/101/0/0/0 | 0/0/0 | D/D/A/- | 4 Large Titanite Shard | 666 |
+6 | 97/106/0/0/0 | 0/0/0 | D/D/A/- | 6 Large Titanite Shard | 740 |
+7 | 101/111/0/0/0 | 0/0/0 | D/D/A/- | 2 Titanite Chunk | 814 |
+8 | 106/116/0/0/0 | 0/0/0 | D/D/A/- | 4 Titanite Chunk | 888 |
+9 | 110/120/0/0/0 | 0/0/0 | D/D/A/- | 6 Titanite Chunk | 961 |
+10 | 115/126/0/0/0 | 0/0/0 | D/D/A/- | 1 Titanite Slab | 1110 |
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: Each weapon has one or more Physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C: |
Critical |
Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage. |
Spell Buff: |
Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises. By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff. |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D:
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : |
Stability: |
Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: |
The durability of the weapon. |
Weight: |
The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Comments
Cleric's Candlestick | |||
---|---|---|---|
General | Aux Effects | ||
Standard/Thrust | 0 | ||
1000 | 0 | ||
No | 0 | ||
Combat | |||
Guiding Light | 30 | ||
5(-/-) | 65 | ||
60 | 2.0 | ||
N/A | 100 | ||
Damage | Damage Reduction | ||
70 | 40 | ||
77 | 30 | ||
0 | 25 | ||
0 | 25 | ||
0 | 30 | ||
Requirements | Bonuses | ||
8 | D | ||
12 | D | ||
0 | C | ||
12 | - |