Cleric's Candlestick

Lore

Candle stick used as both sword and catalyst. Used for worship by the Deacons of the Deep.

The deacons, under the guidance of Archdeacon McDonnell, became both Clergymen and sorcerers.

Skill: Guiding Light
A candle provides a temporary source of light which reveals additional guidance.

Effect

Availability

Moveset

  • Unique moves compared to other straight swords:
    • 1 handed and 2 handed R2 casts Sorcery.
    • Left handed R2 casts Sorcery.
    • Left handed L2 is replaced by rightward Magic/Standard > leftward Magic/Standard (same as R1 but alternated.)
    • All other moves now also contain Magic damage, creating split damage.

Notes

  • Spell Scaling Data:
    • At 30 Int, it has ??? Spell Buff.
    • At 40 Int, it has ??? Spell Buff.
    • At 50 Int, it has 182 Spell Buff.
    • At 60 Int, it has ??? Spell Buff.
  • Enemies that wield this surprisingly cast what appears to be either pyromancy or heretical flame sorceries, but the player is unable to cast pyromancies using this weapon.

The stationary normal attack from this weapon allows you to follow it up with attacks from certain other weapons, as detailed below:

Upgrades

Regular reinforcement.

Level Damage Aux Effects Stat Bonuses Cost Souls
+0 70/77/0/0/0 0/0/0 D/D/C/- N/A N/A
+1 74/81/0/0/0 0/0/0 D/D/B/- 2 Titanite Shard 370
+2 79/86/0/0/0 0/0/0 D/D/B/- 4 Titanite Shard 444
+3 83/91/0/0/0 0/0/0 D/D/B/- 6 Titanite Shard 518
+4 88/96/0/0/0 0/0/0 D/D/A/- 2 Large Titanite Shard 592
+5 92/101/0/0/0 0/0/0 D/D/A/- 4 Large Titanite Shard 666
+6 97/106/0/0/0 0/0/0 D/D/A/- 6 Large Titanite Shard 740
+7 101/111/0/0/0 0/0/0 D/D/A/- 2 Titanite Chunk 814
+8 106/116/0/0/0 0/0/0 D/D/A/- 4 Titanite Chunk 888
+9 110/120/0/0/0 0/0/0 D/D/A/- 6 Titanite Chunk 961
+10 115/126/0/0/0 0/0/0 D/D/A/- 1 Titanite Slab 1110

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:

Critical

Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :

Stability:

Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.

Durability:

The durability of the weapon.

Weight:

The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

Comments

Cleric's Candlestick
Cleric's Candlestick Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Sell Price / Soul Value 1000 Poison Damage 0
Can this equipment be buffed? No Frost Effect 0
Combat
Skill Guiding Light Stability 30
Skill FP Cost 5(-/-) Durability 65
Spell Buff 60 Weight 2.0
Range N/A Critical Damage 100
Damage Damage Reduction
Physical Damage 70 Physical Reduction 40
Magic Damage 77 Magic Reduction 30
Fire Damage 0 Fire Reduction 25
Lightning Damage 0 Lightning Reduction 25
Dark Damage 0 Dark Reduction 30
Requirements Bonuses
Strength Requirement 8 Strength Bonus D
Dexterity Requirement 12 Dexterity Bonus D
Intelligence Requirement 0 Intelligence Bonus C
Faith Requirement 12 Faith Bonus -
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