Dancer's Enchanted Swords


Paired enchanted swords that Pontiff Sulyvahn bestowed upon the Dancer of the Boreal Valley.

These blades, symbollic of the Dancer's vows, are enchanted with dark magic in the right hand, and fire in the left, mirroring the Pontiff.

Skill: Dancer's Grace
Unleash the fury of both blades in a dancing spin motion and use strong attack to continue the performance until stamina is exhausted.





  • The right sword does magic damage, not dark damage. It is inconsistent in color compared to the black effects used within the boss fight with the Dancer and certain purple dark spells and effects. But is also a similar colour to Dark Souls III's darkmoon sorceries (Darkmoon Blade and Pontiff's Greatsword of Judgment) and fits in the category of 'dark magic'.
  • Dual wielding attacks will proc some effects twice per attack, including rings such as Pontiff's Left Eye's HP recovery, Pontiff's Right Eye's attack rating boost.
  • The weapon art (Dancer's Grace) is similar to the prolonged spinning attack that the Dancer uses.
  • Similar aesthetic to Lord's Blade Ciaran's paired tracer curved swords from the original Dark Souls.
  • Uses curved sword moveset for one handed.


Boss reinforcement. Upgraded with Titanite Scale.

Level Damage Aux Effects Stat Bonuses Cost Souls
+0 79/62/62/0/0 0/0/0 D/D/D/D (26.00%/35.00%/36.00%/36.00%) - -
+1 92/72/72/0/0 0/0/0 D/D/D/D (28.08%/37.80%/38.88%/38.88%) 1 Titanite Scale 1010
+2 105/83/83/0/0 0/0/0 D/D/D/D (30.16%/40.60%/41.76%/41.76%) 2 Titanite Scale 1616
+3 118/93/93/0/0 0/0/0 D/D/D/D (32.24%/43.40%/44.64%/44.64%) 4 Titanite Scale 2222
+4 131/103/103/0/0 0/0/0 D/D/D/D (34.32%/46.20%/47.52%/47.52%) 8 Titanite Scale 2828
+5 144/114/114/0/0 0/0/0 D/D/D/D (36.40%/49.00%/50.40%/50.40%) 1 Titanite Slab 4040


The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:


Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :


Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.


The durability of the weapon.


The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.


Dancer's Enchanted Swords
Dancer's Enchanted Swords Image
General Aux Effects
Physical Damage Type Slash Bleed Effect 0
Sell Price / Soul Value 1000 Poison Damage 0
Can this equipment be buffed? No Frost Effect 0
Skill Dancer's Grace Stability 35
Skill FP Cost 6 (-/9) Durability 80
Spell Buff N/A Weight 8.5
Range N/A Critical Damage 100
Damage Damage Reduction
Physical Damage 79 Physical Reduction 50
Magic Damage 62 Magic Reduction 40
Fire Damage 62 Fire Reduction 35
Lightning Damage 0 Lightning Reduction 25
Dark Damage 0 Dark Reduction 30
Requirements Bonuses
Strength Requirement 12 Strength Bonus D
Dexterity Requirement 20 Dexterity Bonus D
Intelligence Requirement 9 Intelligence Bonus D
Faith Requirement 9 Faith Bonus D
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