Lore
This large twin-bladed axe forged with bronze is a ceremonial weapon normally used in sacred rites.
Millwood is a land of primitive earth worship where chieftain knights served as high priests.
Skill: Earthen Wraith
Thrust weapon into earth with a prayer to trigger explosive tremors.
Effect
Availability
- On the body of a dead Millwood knight near the end of the Snowy Mountain Pass. The area is guarded by 3 Millwood knights, one wields the same weapon.
Moveset
Notes
Upgrades
Boss reinforcement. Upgraded with Titanite Scale.
Level | Damage | Aux Effects | Stat Bonuses | Cost | Souls |
---|---|---|---|---|---|
+0 | 154/0/0/0/0 | 0/0/0 | C/-/-/D (64.00%/-/-/46.00%) | - | - |
+1 | 179/0/0/0/0 | 0/0/0 | C/-/-/D (69.12%/-/-/49.68%) | 1 Titanite Scale | 1220 |
+2 | 204/0/0/0/0 | 0/0/0 | C/-/-/C (74.24%/-/-/53.36%) | 2 Titanite Scale | 1952 |
+3 | 229/0/0/0/0 | 0/0/0 | C/-/-/C (79.36%/-/-/57.04%) | 4 Titanite Scale | 2684 |
+4 | 254/0/0/0/0 | 0/0/0 | B/-/-/C (84.48%/-/-/60.72%) | 8 Titanite Scale | 3416 |
+5 | 280/0/0/0/0 | 0/0/0 | B/-/-/C (89.60%/-/-/64.40%) | 1 Titanite Slab | 4880 |
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: Each weapon has one or more Physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C: |
Critical |
Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage. |
Spell Buff: |
Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises. By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff. |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D:
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : |
Stability: |
Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: |
The durability of the weapon. |
Weight: |
The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Comments
Earth Seeker | |||
---|---|---|---|
General | Aux Effects | ||
Standard | 0 | ||
500 | 0 | ||
No | 0 | ||
Combat | |||
Earthen Wrath | 40 | ||
30 (-/-) | 115 | ||
N/A | 17.0 | ||
N/A | 100 | ||
Damage | Damage Reduction | ||
154 | 55 | ||
0 | 45 | ||
0 | 40 | ||
0 | 40 | ||
0 | 45 | ||
Requirements | Bonuses | ||
24 | C | ||
0 | - | ||
0 | - | ||
15 | D |