Lore
A great scythe wielded by Sister Elfriede, with a curved blade thinly coated by Painted World frost that easily breaks the guard of shields.
In the painting, the scythe is a symbol of a long-lost home, possibly explaining Elfriede's preference for it.
Skill: Elfriede's Stance
Conjure a magic bladed support scythe into the left hand while the great scythe remains in the right, a stance derived from Elfriede's former swordsmanship.
Use normal attack to leap forward and swing twice, or strong attack to coat the earth with running frost.
Effect
Availability
- Transposed from the Soul of Sister Friede by Ludleth of Courland.
Moveset
Notes
Upgrades
Soul-transposed weapon. Upgraded with Titanite Scale.
Level | Damage | Aux Effects | Stat Bonuses | Cost | Souls |
---|---|---|---|---|---|
+0 | 110/77/0/0/0 | 0/0/35 | E/B/C/E | - | - |
+1 | 128/89/0/0/0 | 0/0/35 | E/B/B/E | 1 Titanite Scale | 1210 |
+2 | 146/102/0/0/0 | 0/0/35 | E/B/B/E | 2 Titanite Scale | 0 |
+3 | 164/114/0/0/0 | 0/0/35 | E/A/B/E | 4 Titanite Scale | 0 |
+4 | 182/127/0/0/0 | 0/0/35 | E/A/A/E | 8 Titanite Scale | 0 |
+5 | 200/140/0/0/0 | 0/0/35 | E/A/A/E | 1 Titanite Slab | 0 |
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C: |
Critical |
Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage. |
Spell Buff: |
Damage multiplier applied to the base value of a spell. This value scales depending on the primary stat of the weapon, i.e. a catalyst with Intelligence scaling will have it's Spell Buff rise as the player's Intelligence rises. By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D:
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :
|
Stability: |
Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: |
The durability of the weapon. |
Weight: |
The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Comments
Friede's Great Scythe | |||
---|---|---|---|
![]() |
|||
General | Aux Effects | ||
![]() |
Standard/Strike/Thrust | ![]() |
0 |
![]() |
1000 | ![]() |
0 |
![]() |
No | ![]() |
35 |
Combat | |||
![]() |
Elfriede's Stance | ![]() |
20 |
![]() |
- (-/18) | ![]() |
60 |
![]() |
N/A | ![]() |
13.0 |
![]() |
N/A | ![]() |
100 |
Damage | Damage Reduction | ||
![]() |
110 | ![]() |
40 |
![]() |
77 | ![]() |
25 |
![]() |
0 | ![]() |
20 |
![]() |
0 | ![]() |
20 |
![]() |
0 | ![]() |
25 |
Requirements | Bonuses | ||
![]() |
12 | ![]() |
E |
![]() |
16 | ![]() |
B |
![]() |
12 | ![]() |
C |
![]() |
11 | ![]() |
E |