Greatlance

Lore

This lance features a long pole, and was originally intended to be used by knights for jousting.

This weapon is primarily used in charging attacks, and would require tremendous strength and dexterity to be handled by a mere foot soldier.

Skill: Charge
Hold spear at waist and charge at foe. Only, it is important to have good footing.

Effect

Availability

Found in Lothric Castle, near to the Dragon Barracks bonfire. From the bonfire, head up the stairs and to the left to find the Greatlance next to a red-eyed Lothric Knight.

Moveset

Notes

The stationary normal attack from this weapon allows you to follow it up with attacks from certain other weapons, as detailed below:

Upgrades

Regular reinforcement.

Level Damage Aux Effects Stat Bonuses Cost Souls
+0 129/0/0/0/0 0/0/0 D/D/-/- - -
+1 141/0/0/0/0 0/0/0 D/D/-/- 2 Titanite Shard 620
+2 154/0/0/0/0 0/0/0 D/D/-/- 4 Titanite Shard 744
+3 167/0/0/0/0 0/0/0 D/D/-/- 6 Titanite Shard 868
+4 180/0/0/0/0 0/0/0 D/D/-/- 2 Large Titanite Shard 992
+5 193/0/0/0/0 0/0/0 D/D/-/- 4 Large Titanite Shard 1116
+6 206/0/0/0/0 0/0/0 C/D/-/- 6 Large Titanite Shard 1240
+7 219/0/0/0/0 0/0/0 C/D/-/- 2 Titanite Chunk 1364
+8 232/0/0/0/0 0/0/0 C/D/-/- 4 Titanite Chunk 1488
+9 245/0/0/0/0 0/0/0 C/D/-/- 6 Titanite Chunk 1612
+10 258/0/0/0/0 0/0/0 C/D/-/- 1 Titanite Slab 1860

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:

Critical

Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :

Stability:

Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.

Durability:

The durability of the weapon.

Weight:

The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

Comments

Greatlance
Greatlance Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Sell Price / Soul Value 100 Poison Damage 0
Can this equipment be buffed? Yes Frost Effect 0
Combat
Skill Charge Stability 25
Skill FP Cost 15( -/ 15) Durability 90
Spell Buff N/A Weight 10.5
Range N/A Critical Damage 100
Damage Damage Reduction
Physical Damage 129 Physical Reduction 50
Magic Damage 0 Magic Reduction 30
Fire Damage 0 Fire Reduction 25
Lightning Damage 0 Lightning Reduction 25
Dark Damage 0 Dark Reduction 30
Requirements Bonuses
Strength Requirement 21 Strength Bonus D
Dexterity Requirement 16 Dexterity Bonus D
Intelligence Requirement 0 Intelligence Bonus -
Faith Requirement 0 Faith Bonus -
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