Greatsword of Judgment


A ceremonial sword, held in Pontiff Sulyvahn's left hand, representing the judgment of the moon, but with magic far closer to sorcery than any existing lunar power. Its dark blue hues, deeper than the darkest moon, reflect the sorcerer Sulyvahn's true nature.

Skill: Stance of Judgment
Assume stance to unleash dark magic. Use normal attack for a lunging thrust, and strong attack to emit side-sweeping wave.





  • Upon completion of weapon's skill attacks, the sword will be buffed with additional Magic damage for about 10 seconds.


Boss reinforcement. Upgraded with Titanite Scale.

Level Damage Aux Effects Stat Bonuses Cost Souls
+0 110/86/0/0/0 0/0/0 D/D/C/- (36.00%/35.00%/56.00%/-) - -
+1 128/101/0/0/0 0/0/0 D/D/C/- (38.88%/37.80%/60.48%/-) 1 Titanite Scale 1040
+2 146/115/0/0/0 0/0/0 D/D/C/- (41.76%/40.60%/64.96%/-) 2 Titanite Scale 1664
+3 164/129/0/0/0 0/0/0 D/D/C/- (44.64%/43.40%/69.44%/-) 4 Titanite Scale 2288
+4 182/143/0/0/0 0/0/0 D/D/C/- (47.52%/46.20%/73.92%/-) 8 Titanite Scale 2912
+5 200/158/0/0/0 0/0/0 D/D/C/- (50.40%/49.00%/78.40%/-) 1 Titanite Slab 4160


The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:


Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :


Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.


The durability of the weapon.


The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.


Greatsword of Judgment
Greatsword of Judgment Image
General Aux Effects
Physical Damage Type Standard Bleed Effect 0
Sell Price / Soul Value 1000 Poison Damage 0
Can this equipment be buffed? No Frost Effect 0
Skill Stance of Judgment Stability 40
Skill FP Cost - (19/22) Durability 85
Spell Buff N/A Weight 9.0
Range N/A Critical Damage 100
Damage Damage Reduction
Physical Damage 110 Physical Reduction 50
Magic Damage 86 Magic Reduction 35
Fire Damage 0 Fire Reduction 30
Lightning Damage 0 Lightning Reduction 30
Dark Damage 0 Dark Reduction 35
Requirements Bonuses
Strength Requirement 17 Strength Bonus D
Dexterity Requirement 15 Dexterity Bonus D
Intelligence Requirement 12 Intelligence Bonus C
Faith Requirement 0 Faith Bonus -
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