Lore
Dagger used by handmaids of the Profaned Capital.
Each successful attack replenishes a slight amount of FP.
It is said that these women took pleasure in wounding others.
Skill: Blind Spot
Use against shielded foes to break through their guard by attacking from the side.
Effect
Each successful attack replenishes a slight amount of FP.
Availability
- Dropped from Jailer Handmaids in Profaned Capital.
Moveset
Gains a unique moveset when wielded in the left hand, holding the dagger point down and stabbing more slowly.
Notes
Upgrades
Stability increases to 16 at +4, 17 at +7, and 18 at +10.
- Titanite Shard - up to +3
- Large Titanite Shard - up to +6
- Titanite Chunk - up to +9
- Titanite Slab - up to +10
Level | Damage | Aux Effects | Stat Bonuses | Cost | Souls |
---|---|---|---|---|---|
+0 | 85/0/0/0/0 | 0/0/0 | E/E/-/- (15.00%/16.00%/-/-) | - | - |
+1 | 93/0/0/0/0 | 0/0/0 | E/E/-/- (15.75%/16.80%/-/-) | 2 Titanite Shard | 270 |
+2 | 102/0/0/0/0 | 0/0/0 | E/E/-/- (16.50%/17.60%/-/-) | 4 Titanite Shard | 324 |
+3 | 110/0/0/0/0 | 0/0/0 | E/E/-/- (17.25%/18.40%/-/-) | 6 Titanite Shard | 378 |
+4 | 119/0/0/0/0 | 0/0/0 | E/E/-/- (18.00%/19.20%/-/-) | 2 Large Titanite Shard | 432 |
+5 | 127/0/0/0/0 | 0/0/0 | E/E/-/- (18.45%/19.68%/-/-) | 4 Large Titanite Shard | 486 |
+6 | 136/0/0/0/0 | 0/0/0 | E/E/-/- (18.90%/20.16%/-/-) | 6 Large Titanite Shard | 540 |
+7 | 144/0/0/0/0 | 0/0/0 | E/E/-/- (19.35%/20.64%/-/-) | 2 Titanite Chunk | 594 |
+8 | 152/0/0/0/0 | 0/0/0 | E/D/-/- (19.80%/21.12%/-/-) | 4 Titanite Chunk | 648 |
+9 | 161/0/0/0/0 | 0/0/0 | E/D/-/- (20.25%/21.60%/-/-) | 6 Titanite Chunk | 702 |
+10 | 170/0/0/0/0 | 0/0/0 | D/D/-/- (21.00%/22.40%/-/-) | 1 Titanite Slab | 810 |
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: Each weapon has one or more Physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C: |
Critical |
Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage. |
Spell Buff: |
Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises. By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff. |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D:
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : |
Stability: |
Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: |
The durability of the weapon. |
Weight: |
The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Comments
Handmaid's Dagger | |||
---|---|---|---|
![]() |
|||
General | Aux Effects | ||
![]() |
Slash/Thrust | ![]() |
0 |
![]() |
1000 | ![]() |
0 |
![]() |
No | ![]() |
0 |
Combat | |||
![]() |
Blind Spot | ![]() |
15 |
![]() |
10 (-/-) | ![]() |
40 |
![]() |
N/A | ![]() |
0.5 |
![]() |
N/A | ![]() |
110 |
Damage | Damage Reduction | ||
![]() |
85 | ![]() |
30 |
![]() |
0 | ![]() |
20 |
![]() |
0 | ![]() |
15 |
![]() |
0 | ![]() |
15 |
![]() |
0 | ![]() |
20 |
Requirements | Bonuses | ||
![]() |
4 | ![]() |
E |
![]() |
8 | ![]() |
E |
![]() |
0 | ![]() |
- |
![]() |
0 | ![]() |
- |