Morion Blade

Lore

A twisted sword resembling the towers of Londor's Sable Church. Eight branching blades and thorns induce bleeding.

The church's blessing makes the weapon revel in the agony of its owner. Heavy losses of HP boost attack, a curse most befitting its deformed appearance.

Skill: Stance
While in stance, use normal attack to break a foe's guard from below, and a strong attack to slash upwards with a forward lunge.

Effect

Availability

  • Given to you by Yuria of Londor after fulfilling her request to assassinate Orbeck of Vinheim.
    • You don't actually have to kill him yourself—finding his corpse in the Grand Archives will satisfy the condition as long as you've heard the relevant dialogue from Yuria.

Moveset

Notes

The stationary normal attack from this weapon allows you to follow it up with attacks from certain other weapons, as detailed below:

In other games

Upgrades

Unique reinforcement. Upgraded with Twinkling Titanite.

Level Damage Aux Effects Stat Bonuses Cost Souls
+0 131/0/0/0/0 0/34/0 D/D/-/- - 0
+1 145/0/0/0/0 0/34/0 D/D/-/- 1 Twinkling Titanite 530
+2 156/0/0/0/0 0/34/0 C/D/-/- 2 Twinkling Titanite 742
+3 182/0/0/0/0 0/34/0 C/D/-/- 4 Twinkling Titanite 954
+4 205/0/0/0/0 0/34/0 C/D/-/- 8 Twinkling Titanite 1166
+5 228/0/0/0/0 0/34/0 C/D/-/- 1 Titanite Slab 1590

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:

Critical

Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :

Stability:

Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.

Durability:

The durability of the weapon.

Weight:

The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

Comments

Morion Blade
Morion Blade Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 34
Sell Price / Soul Value 1000 Poison Damage 0
Can this equipment be buffed? No Frost Effect 0
Combat
Skill Stance Stability 35
Skill FP Cost 17/20 Durability 80
Spell Buff N/A Weight 4.0
Range N/A Critical Damage 100
Damage Damage Reduction
Physical Damage 131 Physical Reduction 45
Magic Damage 0 Magic Reduction 35
Fire Damage 0 Fire Reduction 25
Lightning Damage 0 Lightning Reduction 25
Dark Damage 0 Dark Reduction 35
Requirements Bonuses
Strength Requirement 12 Strength Bonus D
Dexterity Requirement 17 Dexterity Bonus D
Intelligence Requirement 0 Intelligence Bonus -
Faith Requirement 0 Faith Bonus -
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