Onikiri and Ubadachi


The hunters known as the King's Black Hands wielded paired weapons. These belonged to Kamui, who looked after the prince.

Kamui brought Onikiri with him to the Undead Settlement, where he forged Ubadachi, and was finally prepared to join the ranks of the royal hunters.

Skill: Onislayer
Leap forward and slash mercilessly with both blades, cutting open foes.





  • Both light attacks and the weapon art true combo into the dual blade attacks for high damage against enemy players.


Stability increases to 31 at +2, 32 at +4, 33 at +5, 34 at +7, 35 at +9, and 36 at +10.

Regular reinforcement.

Level Damage Aux Effects Stat Bonuses Cost Souls
+0 104/0/0/0/0 0/30/0 D/C/-/- (40.00%/51.00%/-/-) - -
+1 114/0/0/0/0 0/30/0 D/C/-/- (42.00%/53.55%/-/-) 2 Titanite Shard 460
+2 124/0/0/0/0 0/30/0 D/C/-/- (44.00%/56.10%/-/-) 4 Titanite Shard 552
+3 135/0/0/0/0 0/30/0 D/C/-/- (46.00%/58.65%/-/-) 6 Titanite Shard 644
+4 145/0/0/0/0 0/30/0 D/C/-/- (48.00%/61.20%/-/-) 2 Large Titanite Shard 736
+5 156/0/0/0/0 0/30/0 D/C/-/- (49.20%/62.73%/-/-) 4 Large Titanite Shard 828
+6 166/0/0/0/0 0/30/0 D/C/-/- (50.40%/64.26%/-/-) 6 Large Titanite Shard 920
+7 176/0/0/0/0 0/30/0 C/C/-/- (51.60%/65.79%/-/-) 2 Titanite Chunk 1012
+8 187/0/0/0/0 0/30/0 C/C/-/- (52.80%/67.32%/-/-) 4 Titanite Chunk 1104
+9 197/0/0/0/0 0/30/0 C/C/-/- (54.00%/68.85%/-/-) 6 Titanite Chunk 1196
+10 208/0/0/0/0 0/30/0 C/C/-/- (56.00%/71.40%/-/-) 1 Titanite Slab 1380


The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:


Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :


Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.


The durability of the weapon.


The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.


Onikiri and Ubadachi
Onikiri and Ubadachi Image
General Aux Effects
Physical Damage Type Slash/Thrust Bleed Effect 30
Sell Price / Soul Value 300 Poison Damage 0
Can this equipment be buffed? Yes Frost Effect 0
Skill Onislayer Stability 30
Skill FP Cost 20 (-/-) Durability 35
Spell Buff N/A Weight 8.5
Range N/A Critical Damage 100
Damage Damage Reduction
Physical Damage 104 Physical Reduction 45
Magic Damage 0 Magic Reduction 25
Fire Damage 0 Fire Reduction 20
Lightning Damage 0 Lightning Reduction 20
Dark Damage 0 Dark Reduction 25
Requirements Bonuses
Strength Requirement 13 Strength Bonus D
Dexterity Requirement 25 Dexterity Bonus C
Intelligence Requirement 0 Intelligence Bonus -
Faith Requirement 0 Faith Bonus -
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License

Subscription expired — please renew

Pro account upgrade has expired for this site and the site is now locked. If you are the master administrator for this site, please renew your subscription or delete your outstanding sites or stored files, so that your account fits in the free plan.