Pyromancer's Parting Flame

Lore

The pyromancy flame of Livid Pyromancer Dunnel attracts the echoes of death.

When Dunnel lost his hideous spouse, he gave his own pyromancy flame as an offering, which transformed into a parting flame. Not long after, Dunnel became a mad spirit, damned to wander the lands.

Skill: Parting Flame
Release store of death echoes to gain a modest dose of Estus.

Effect

Availability

In the Painted World of Ariandel, on the colosseum in the Depths of the Painting, down the branches past an Illusory Wall on the bottom floor of Ariandel Chapel's basement.

Moveset

Notes

See Also

In Other Games

Upgrades

Must be reinforced through Cornyx of the Great Swamp.

Regular reinforcement.

Level Damage Aux Effects Stat Bonuses Spell Buff Cost Souls
+0 0/0/110/0/0 0/0/0 -/-/D/D (-/-/45.00%/45.00%) 176 - 0
+1 0/0/118/0/0 0/0/0 -/-/D/D (-/-/48.15%/48.15%) 181 2 Titanite Shard 570
+2 0/0/127/0/0 0/0/0 -/-/C/C (-/-/51.30%/51.30%) 187 4 Titanite Shard 684
+3 0/0/136/0/0 0/0/0 -/-/C/C (-/-/54.45%/54.45%) 192 6 Titanite Shard 798
+4 0/0/145/0/0 0/0/0 -/-/C/C (-/-/58.05%/58.05%) 198 2 Large Titanite Shard 912
+5 0/0/154/0/0 0/0/0 -/-/C/C (-/-/58.95%/58.95%) 200 4 Large Titanite Shard 1026
+6 0/0/162/0/0 0/0/0 -/-/C/C (-/-/59.85%/59.85%) 201 6 Large Titanite Shard 1140
+7 0/0/171/0/0 0/0/0 -/-/C/C (-/-/60.75%/60.75%) 203 2 Titanite Chunk 1254
+8 0/0/180/0/0 0/0/0 -/-/C/C (-/-/61.65%/61.65%) 204 4 Titanite Chunk 1368
+9 0/0/189/0/0 0/0/0 -/-/C/C (-/-/62.55%/62.55%) 206 6 Titanite Chunk 1482
+10 0/0/198/0/0 0/0/0 -/-/C/C (-/-/63.00%/63.00%) 207 1 Titanite Slab 1710

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:

Critical

Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :

Stability:

Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.

Durability:

The durability of the weapon.

Weight:

The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

Comments

Pyromancer's Parting Flame
Pyromancer's Parting Flame Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Sell Price / Soul Value 300 Poison Damage 0
Can this equipment be buffed? No Frost Effect 0
Combat
Skill Parting Flame Stability -
Skill FP Cost 25 (-/-) Durability 65
Spell Buff 207 Weight 0.0
Range N/A Critical Damage 100
Damage Damage Reduction
Physical Damage 0 Physical Reduction -
Magic Damage 0 Magic Reduction -
Fire Damage 110 Fire Reduction -
Lightning Damage 0 Lightning Reduction -
Dark Damage 0 Dark Reduction -
Requirements Bonuses
Strength Requirement 15 Strength Bonus -
Dexterity Requirement 0 Dexterity Bonus -
Intelligence Requirement 13 Intelligence Bonus D
Faith Requirement 13 Faith Bonus D
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