Lore
Black spear wielded by the Ringed Knights.
The arms of early men were forged in the Abyss, and betray a smidgen of life.
For this reason the gods cast a seal of fire upon these spears, and those who possessed them.
Skill: Ember
Thrust the timeworn spear and watch it restore its ancient brilliance and reignite a short-lived flame, whose dull aftermath will carry on.
Effect
Availability
Found in the Ringed City: from the Ringed City Streets bonfire, backtrack towards the set of steps where multiple Harald Legion Knights appear. Once there, ascend a little and go to the left to find a passage filled with Cursed Pilgrims. Follow this passageway through to find a Ringed Knight guarding the weapon on a corpse.
Moveset
Stamina Consumption
These values are the amount of stamina the weapon uses when performing the listed moves.
Weapon Skill: 33
Weapon Mode (Hold Type) | Normal Attack | Strong Attack | Held Strong Attack | Jumping Strong Attack |
---|---|---|---|---|
Regular (1H) | 24 | 41 | 53 | 58 |
Regular (2H) | 30 | 45 | 56 | 64 |
Ember (1H) | 24 | 51 | 65 | 45 |
Ember (2H) | 30 | 56 | 69 | 45 |
Key
- 1H is one-handed, i.e. the weapon is held in one hand.
- 2H is two-handed, i.e. the weapon is held in both hands.
Notes
Upgrades
Unique reinforcement. Upgraded with Twinkling Titanite.
Level | Damage | Aux Effects | Stat Bonuses | Cost | Souls |
---|---|---|---|---|---|
+0 | 126/0/12/0/0 | 0/0/0 | D/D/E/E (48.00%/27.00%/11.00%/11.00%) | - | - |
+1 | 140/0/14/0/0 | 0/0/0 | C/D/E/E (51.84%/29.16%/11.88%/11.88%) | 1 Twinkling Titanite | 740 |
+2 | 150/0/15/0/0 | 0/0/0 | C/D/E/E (55.68%/31.32%/12.76%/12.76%) | 2 Twinkling Titanite | 1036 |
+3 | 176/0/17/0/0 | 0/0/0 | C/D/E/E (59.52%/33.48%/13.64%/13.64%) | 4 Twinkling Titanite | 1332 |
+4 | 198/0/19/0/0 | 0/0/0 | C/D/E/E (63.36%/35.64%/14.52%/14.52%) | 8 Twinkling Titanite | 1628 |
+5 | 220/0/22/0/0 | 0/0/0 | C/D/E/E (67.20%/37.80%/15.40%/15.40%) | 1 Titanite Slab | 2220 |
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: Each weapon has one or more Physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C: |
Critical |
Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage. |
Spell Buff: |
Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises. By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff. |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D:
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : |
Stability: |
Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: |
The durability of the weapon. |
Weight: |
The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Comments
Ringed Knight Spear | |||
---|---|---|---|
General | Aux Effects | ||
Standard/Thrust | 0 | ||
800 | 0 | ||
No | 0 | ||
Combat | |||
Ember | 25 | ||
12 (-/8) | 90 | ||
N/A | 9.0 | ||
N/A | 100 | ||
Damage | Damage Reduction | ||
126 | 45 | ||
0 | 30 | ||
12 | 20 | ||
0 | 20 | ||
0 | 30 | ||
Requirements | Bonuses | ||
15 | D | ||
17 | D | ||
0 | E | ||
0 | E |