Shield of Want

Lore

Shield of an ancient king who was cursed by an all-consuming thirst. In the end, he was no king.

The residue of the king's lust still smolders within this shield, increasing the number of souls absorbed when enemies are defeated.

Skill: Weapon Skill
Equipping this shield in the left hand allows one to perform the Skill of the right hand weapon.

Effect

Increases Souls gained by 20%. Stacks with other Soul-boosting effects.

Availability

Moveset

Notes

  • The Shield of Want refers to King Vendrick of Dark Souls 2. The item returns from that game, in which it was called "King's Shield". Its original description is as follows:

Shield of Vendrick, King of Drangleic.
One fragment of Dark, having taken human shape,
became obsessed with the King's soul.
Impelled by its own cravings, it sought souls,
and strove to make the strength of the Giants
its own.

The original description may refer to the Dark Souls 3 iteration boosting Souls gained.

Upgrades

Soul-transposed weapon. Upgraded with Titanite Scale.

Level Damage Aux Effects Stat Bonuses Damage Reduction Stability Cost Souls
+0 104/0/0/0/0 0/0/0 D/-/-/- 100/61/63/43/61 58 - -
+1 121/0/0/0/0 0/0/0 D/-/-/- 100/61/63/43/61 59 1 Titanite Scale 740
+2 138/0/0/0/0 0/0/0 D/-/-/- 100/61/63/43/61 59 2 Titanite Scale 1184
+3 155/0/0/0/0 0/0/0 D/-/-/- 100/61/63/43/61 60 4 Titanite Scale 1628
+4 172/0/0/0/0 0/0/0 D/-/-/- 100/61/63/43/61 61 8 Titanite Scale 2072
+5 190/0/0/0/0 0/0/0 D/-/-/- 100/61/63/43/61 62 1 Titanite Slab 2960

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:

Critical

Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a spell. This value scales depending on the primary stat of the weapon, i.e. a catalyst with Intelligence scaling will have it's Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Faith stat bonus that influences the Lightning attack of the weapon.

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Stability:

Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.

Durability:

The durability of the weapon.

Weight:

The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

Comments

Shield of Want
Shield of Want Image
General Aux Effects
Physical Damage Type Strike Bleed Damage 0
Sell Price / Soul Value 500 Poison Damage 0
Can this equipment be buffed? No Frost Damage 0
Combat
Skill Weapon Skill Stability 58
Skill FP Cost 0 Durability 110
Spell Buff N/A Weight 5.5
Range N/A Critical Damage 100%
Damage Damage Reduction
Physical Damage 104 Physical Reduction 100%
Magic Damage 0 Magic Reduction 61%
Fire Damage 0 Fire Reduction 63%
Lightning Damage 0 Lightning Reduction 43%
Dark Damage 0 Dark Reduction 61%
Requirements Bonuses
Strength Requirement 18 Strength Bonus D
Dexterity Requirement 0 Dexterity Bonus -
Intelligence Requirement 0 Intelligence Bonus -
Faith Requirement 0 Faith Bonus -
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