Short Bow


Standard small bow. Its size allows for quick shots.

Arrows must be equipped in order to use bows. Up to two kinds of arrow can be equipped at a time, and these can be switched between as necessary.

Skill: Rapid Fire
Swiftly nocks arrows with finesse after drawing the bow, allowing for consecutive shots.






Standard upgrade path.

Level Damage Aux Effects Stat Bonuses Cost Souls
+0 77/0/0/0/0 0/0/0 E/D/-/- - 0
+1 84/0/0/0/0 0/0/0 E/D/-/- 2 Titanite Shard 340
+2 92/0/0/0/0 0/0/0 E/D/-/- 4 Titanite Shard 408
+3 100/0/0/0/0 0/0/0 E/D/-/- 6 Titanite Shard 476
+4 107/0/0/0/0 0/0/0 E/D/-/- 2 Large Titanite Shard 544
+5 115/0/0/0/0 0/0/0 E/D/-/- 4 Large Titanite Shard 612
+6 123/0/0/0/0 0/0/0 E/D/-/- 6 Large Titanite Shard 680
+7 130/0/0/0/0 0/0/0 E/D/-/- 2 Titanite Chunk 748
+8 138/0/0/0/0 0/0/0 E/D/-/- 4 Titanite Chunk 816
+9 146/0/0/0/0 0/0/0 E/D/-/- 6 Titanite Chunk 883
+10 154/0/0/0/0 0/0/0 E/D/-/- 1 Titanite Slab 1020


The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:


Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage of the weapon.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :


Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.


The durability of the weapon.


The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.


Short Bow
Short Bow Image
General Aux Effects
Physical Damage Type Projectile Bleed Effect 0
Sell Price / Soul Value 100 Poison Damage 0
Can this equipment be buffed? No Frost Effect 0
Skill Rapid Fire Stability 0
Skill FP Cost -(4/4) Durability 40
Spell Buff N/A Weight 2.0
Range 42 Critical Damage 100
Damage Damage Reduction
Physical Damage 77 Physical Reduction 0
Magic Damage 0 Magic Reduction 0
Fire Damage 0 Fire Reduction 0
Lightning Damage 0 Lightning Reduction 0
Dark Damage 0 Dark Reduction 0
Requirements Bonuses
Strength Requirement 7 Strength Bonus E
Dexterity Requirement 12 Dexterity Bonus D
Intelligence Requirement 0 Intelligence Bonus -
Faith Requirement 0 Faith Bonus -
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