Lore
Branding iron used by the jailers prowling Irithyll Dungeon.
Press its searing tip against foes to inflict fire damage, and temporarily block Estus healing.
Skill: Charge
Hold iron at waist and charge at foe. Use strong attack while charging to extend the length of the charge.
Effect
Successful attacks inflict a temporary estus debuff, causing the target's estus to heal 20% less for a short amount of time. The effect does not block estus healing completely, contrary to the description.
Availability
- Dropped by Jailers in Irithyll Dungeon.
Moveset
Notes
- The burn mark left by the Soldering Iron helps track the Irithyllian Slaves as it does not become invisible with them.
Upgrades
- Titanite Shard - up to +3
- Large Titanite Shard - up to +6
- Titanite Chunk - up to +9
- Titanite Slab - up to +10
| Level | Damage | Aux Effects | Stat Bonuses | Cost | Souls |
|---|---|---|---|---|---|
| +0 | 39/0/96/0/0 | 0/0/0 | D/D/-/- | N/A | N/A |
| +1 | 42/0/105/0/0 | 0/0/0 | D/D/-/- | 2 Titanite Shard | 480 |
| +2 | 46/0/115/0/0 | 0/0/0 | D/D/-/- | 4 Titanite Shard | 576 |
| +3 | 50/0/124/0/0 | 0/0/0 | D/D/-/- | 6 Titanite Shard | 672 |
| +4 | 54/0/134/0/0 | 0/0/0 | D/D/-/- | 2 Large Titanite Shard | 768 |
| +5 | 58/0/144/0/0 | 0/0/0 | D/C/-/- | 4 Large Titanite Shard | 864 |
| +6 | 62/0/153/0/0 | 0/0/0 | D/C/-/- | 6 Large Titanite Shard | 960 |
| +7 | 66/0/163/0/0 | 0/0/0 | D/C/-/- | 2 Titanite Chunk | 1056 |
| +8 | 70/0/172/0/0 | 0/0/0 | D/C/-/- | 4 Titanite Chunk | 1152 |
| +9 | 74/0/182/0/0 | 0/0/0 | D/C/-/- | 6 Titanite Chunk | 1248 |
| +10 | 78/0/192/0/0 | 0/0/0 | D/C/-/- | 1 Titanite Slab | 1440 |
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: Each weapon has one or more Physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C: |
Critical |
Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage. |
Spell Buff: |
Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises. By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff. |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D:
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : |
Stability: |
Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: |
The durability of the weapon. |
Weight: |
The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Comments
| Soldering Iron | |||
|---|---|---|---|
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|||
| General | Aux Effects | ||
| Standard | 0 | ||
| 100 | 0 | ||
| No | 0 | ||
| Combat | |||
| Charge | 20 | ||
| 13(-/9) | 25 | ||
| N/A | 5.0 | ||
| N/A | 100 | ||
| Damage | Damage Reduction | ||
| 39 | 40 | ||
| 0 | 25 | ||
| 96 | 20 | ||
| 0 | 20 | ||
| 0 | 25 | ||
| Requirements | Bonuses | ||
| 10 | D | ||
| 12 | D | ||
| 0 | - | ||
| 0 | - | ||


