Tailbone Short Sword

Lore

Twisted dagger cherished by the wretched prisoners of Irithyll Dungeon.

Crafted from a feeble tailbone, and seen as a sign of the dragons. Their screams are oft heard inside the dungeon, as they naively mutilate their unworthy flesh.

Skill: Unleash Dragon
Thrust the dagger to unleash the strength of dragons, similar to an ancient dragon weapon, only with its power tragically faded.

Effect

Availability

Moveset

Notes

Upgrades

Soul-transposed weapon. Upgraded with Titanite Scale.

Level Damage Aux Effects Stat Bonuses Cost Souls
+0 95/0/0/0/0 0/0/0 E/E/-/- - 0
+1 111/0/0/0/0 0/0/0 E/D/-/- 1 Titanite Scale 500
+2 127/0/0/0/0 0/0/0 E/D/-/- 2 Titanite Scale 800
+3 142/0/0/0/0 0/0/0 E/D/-/- 4 Titanite Scale 1100
+4 158/0/0/0/0 0/0/0 E/D/-/- 8 Titanite Scale 1400
+5 174/0/0/0/0 0/0/0 E/D/-/- 1 Titanite Slab 2000

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:

Critical

Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage of the weapon.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :

Stability:

Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.

Durability:

The durability of the weapon.

Weight:

The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

Comments

Tailbone Short Sword
Tailbone Short Sword Image
General Aux Effects
Physical Damage Type Slash/Thrust Bleed Effect 0
Sell Price / Soul Value 50 Poison Damage 0
Can this equipment be buffed? No Frost Effect 0
Combat
Skill Unleash Dragon Stability 20
Skill FP Cost 25( -/ -) Durability 50
Spell Buff N/A Weight 2.0
Range N/A Critical Damage 120
Damage Damage Reduction
Physical Damage 95 Physical Reduction 35
Magic Damage 0 Magic Reduction 20
Fire Damage 0 Fire Reduction 15
Lightning Damage 0 Lightning Reduction 15
Dark Damage 0 Dark Reduction 20
Requirements Bonuses
Strength Requirement 8 Strength Bonus E
Dexterity Requirement 14 Dexterity Bonus E
Intelligence Requirement 0 Intelligence Bonus -
Faith Requirement 0 Faith Bonus -
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