Lore
Twisted dagger cherished by the wretched prisoners of Irithyll Dungeon.
Crafted from a feeble tailbone, and seen as a sign of the dragons. Their screams are oft heard inside the dungeon, as they naively mutilate their unworthy flesh.
Skill: Unleash Dragon
Thrust the dagger to unleash the strength of dragons, similar to an ancient dragon weapon, only with its power tragically faded.
Effect
Availability
- Dropped by Wretches who wield it in Irithyll Dungeon.
Moveset
Notes
Upgrades
Boss reinforcement. Upgraded with Titanite Scale.
Level | Damage | Aux Effects | Stat Bonuses | Cost | Souls |
---|---|---|---|---|---|
+0 | 106/0/0/0/0 | 0/0/0 | E/E/-/- (10.00%/20.00%/-/-) | - | - |
+1 | 124/0/0/0/0 | 0/0/0 | E/D/-/- (10.80%/21.60%/-/-) | 1 Titanite Scale | 500 |
+2 | 141/0/0/0/0 | 0/0/0 | E/D/-/- (11.60%/23.20%/-/-) | 2 Titanite Scale | 800 |
+3 | 159/0/0/0/0 | 0/0/0 | E/D/-/- (12.40%/24.80%/-/-) | 4 Titanite Scale | 1100 |
+4 | 176/0/0/0/0 | 0/0/0 | E/D/-/- (13.20%/26.40%/-/-) | 8 Titanite Scale | 1400 |
+5 | 194/0/0/0/0 | 0/0/0 | E/D/-/- (14.00%/28.00%/-/-) | 1 Titanite Slab | 2000 |
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E: Each weapon has one or more Physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C: |
Critical |
Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage. |
Spell Buff: |
Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises. By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff. |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D:
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E : |
Stability: |
Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: |
The durability of the weapon. |
Weight: |
The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Comments
Tailbone Short Sword | |||
---|---|---|---|
General | Aux Effects | ||
Slash/Thrust | 0 | ||
50 | 0 | ||
No | 0 | ||
Combat | |||
Unleash Dragon | 20 | ||
25 (-/-) | 50 | ||
N/A | 2.0 | ||
N/A | 110 | ||
Damage | Damage Reduction | ||
106 | 35 | ||
0 | 20 | ||
0 | 15 | ||
0 | 15 | ||
0 | 20 | ||
Requirements | Bonuses | ||
8 | E | ||
14 | E | ||
0 | - | ||
0 | - |