Valorheart

Lore

Weapon once wielded by the Champion of the Undead Match. A special paired set consisting of a broad sword and a lion shield.

The Champion fought on, without rest, until he lost his mind. In the end, only his page and a lone wolf stayed at his side.

Skill: Lion Stance
While in stance, use normal attack to thrust forward with shield up, and strong attack to execute a shield bash with a lion's roar.

Effect

Availability

Reward for defeating the Champion's Gravetender & Gravetender Greatwolf.

Moveset

Notes

Upgrades

Unique weapon. Upgraded with Twinkling Titanite.

Level Damage Aux Effects Stat Bonuses Cost Souls
+0 120/0/0/0/0 0/0/0 D/D/-/- - -
+1 134/0/0/0/0 0/0/0 D/C/-/- 1 Twinkling Titanite 650
+2 153/0/0/0/0 0/0/0 D/C/-/- 2 Twinkling Titanite 0
+3 172/0/0/0/0 0/0/0 D/C/-/- 4 Twinkling Titanite 0
+4 191/0/0/0/0 0/0/0 D/C/-/- 8 Twinkling Titanite 0
+5 210/0/0/0/0 0/0/0 D/C/-/- 1 Titanite Slab 0

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:

Critical

Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a spell. This value scales depending on the primary stat of the weapon, i.e. a catalyst with Intelligence scaling will have it's Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Faith stat bonus that influences the Lightning attack of the weapon.

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Stability:

Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.

Durability:

The durability of the weapon.

Weight:

The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

Comments

Valorheart
Valorheart Image
General Aux Effects
Physical Damage Type Slash/Thrust Bleed Damage 0
Sell Price / Soul Value 500 Poison Damage 0
Can this equipment be buffed? No Frost Damage 0
Combat
Skill Lion Stance Stability 50
Skill FP Cost - (17/20) Durability 70
Spell Buff N/A Weight 5.5
Range N/A Critical Damage 100%
Damage Damage Reduction
Physical Damage 120 Physical Reduction 60%
Magic Damage 0 Magic Reduction 40%
Fire Damage 0 Fire Reduction 35%
Lightning Damage 0 Lightning Reduction 30%
Dark Damage 0 Dark Reduction 35%
Requirements Bonuses
Strength Requirement 12 Strength Bonus D
Dexterity Requirement 12 Dexterity Bonus D
Intelligence Requirement 0 Intelligence Bonus -
Faith Requirement 0 Faith Bonus -
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