Game Patches

List of Game Versions

App 1.15

Release date: August 25, 2017

  • Fixed an issue where the guest could enter the boss area before the host.
  • Changed the name and description of the spell "Pestilent Mercury" to "Pestilent Mist".

Regulation 1.35

Release date: June 15, 2017. Source: [6]

App 1.14, Regulation 1.34

Release date: May 12, 2017

  • Fixed issue where the first spell would disappear if either Seething Chaos or Crystal Hail is used twice in succession
  • In PvP battles, the 2nd attack of the Call to Stone (skill for Ledo's Great Hammer) attack can now be cancelled by rolling immediately after successfully delivering a different attack to the enemy
  • Fixed issue where 2 Spears of the Church were occasionally summoned in the Ringed City
  • Increased absorption and stamina recovery speed when summoned as the Spears of Church in a world with 2 or more White Spirits.
  • Decreased cooldown time for Ritual Spear Fragment and Divine Spear Fragment when summoned as the Spear of the Church in a world with 2 or more white spirits.
  • Fixed issue where following certain steps could make the Ringed City Streets bonfire inaccessible
  • Fixed issue where the player was unable to use the bonfire despite having defeated the Demon Prince in The Dreg Heap.
  • Fixed issue where further progress was disabled when interacting with the Crystal Sage Clone in a certain way.
  • Animation cancel now available for whips except the Rose of Ariandel.
  • Fixed issue where the weapon reinforcement effect of the right-hand weapon was applied to the left hand equipped with a Greatshield weapon when performing the Shield Bash skill
  • Reduced rotation capabilities of the Ringed Knight Paired Greatswords
  • Decreased stamina consumption for Ringed Knight Paired Greatswords attack and increased attack power of Ringed Knight Paired Greatswords
  • Fixed issue where the art for the Ringed Knight Paired Greatswords could still be performed when there was insufficient FP
  • Fixed issue where a combination of the Lothric War Banner's Art and the Aquamarine Dagger would result in FP continuously replenishing
  • Increased attack power and motion cancel speed for Call to Stone skill attached to Ledo's Great Hammer
  • Increased attack power for the skill attached to Quakestone Hammer
  • Decreased attack power and R1 projectiles of the Blade of Peril skill attached to Gael's Greatsword
  • Increased attack power and decreased stamina consumption for Farron Greatsword
  • Decreased stamina consumption when attacking with Darkdrift
  • Increased animation cancel speed for the Darkdrift skill attached to Darkdrift
  • Increased bleeding attack power for Bloodlust skill attached to Bloodlust.
  • Decreased stamina consumption of Astora Straight Sword and increased scaling for Poison, Bleed, and Hollow infusion.
  • Decreased Strength and Dexterity scaling of Sunlight Straight Sword
  • Decreased stamina consumption for Aquamarine Dagger's Crystal Blade skill.
  • Increased attack for Repeating Crossbow
  • Fixed issue where no more stamina was required to use the Repeating Crossbow weapon art when the player did not have the minimum stats.
  • Fixed an issue when a female character or a male character wearing the Reversal Ring uses the Repeating Crossbow art, the character would move forward without any analog stick input.
  • Fixed issue where the effectiveness of the Preacher's Right Arm art did not decrease when the player did not have the required Intelligence
  • Fixed issue where the weapon reinforcement effect of the right-hand weapon was applied to the left hand equipped with Preacher's Right Arm when performing the Feasting Branch skill
  • Fixed issue where the Unfaltering Prayer effect was retained when casting certain miracles and quickly casting another spell afterwards
  • Fixed issue when activating the Wrath of the Gods miracle through a catalyst held in the character's right hand, the idle time after the spell cast was longer than it should be
  • Decreased heal amount for caster when using the Projected Heal miracle
  • Increased stamina consumption of Lightning Arrow and decreased stamina recovery speed while the player is drawing the bow
  • Fixed issue where players could parry the Flame Fan
  • Fixed several other small issues

App 1.13, Regulation 1.33

PC & PS4 release date: April 12, 2017. XBO release date: April 14, 2017

New Soul Level Matchmaking Ranges
Summons Upper Limit Lower Limit
Sign Summoned Spirit SL + 10 + ( SL * 0.1 ) SL - 10 - ( SL * 0.1 )
Blue Spirit SL + 15 + ( SL * 0.1 ) SL - 15 - ( SL * 0.1 )
Invaders Upper Limit Lower Limit
Dark Spirit SL + 20 + ( SL * 0.1 ) SL - ( SL * 0.1 )
Mound Maker SL + 20 + ( SL * 0.15 ) SL - ( SL * 0.1 )
Covenant SL + ( SL * 0.1 ) SL - 20 - ( SL * 0.2 )

New Weapon Reinforcement Memory Matchmaking Ranges

Host Weapon Reinforcement Memory Guest's Weapon Reinforcement Memory
0 1
1 2
2 3
3 4
4 6
5 7
6 8
7 9
8 10
9 10
10 10

Regulation 1.32

Release date: March 28, 2017. Sources: [4], [5]

App 1.12, Regulation 1.31

Release date: March 27, 2017

  • Added system compatibility to the DLC, “The Ringed City. ”
  • Fixed issue where an item could be used simultaneously with the Dragon Head Stone if the player performed a quick turn while changing the item display.
  • Fixed issue where a currently equipped item would be replaced with an item taken out from the character's inventory box if the items had the same name.

App 1.11, Regulation 1.30

Release date: March 24, 2017, Sources: [1], [2], [3]

App 1.10

Release date: February 8, 2017

  • Fixed issue where a player could invade another player during a boss battle.
  • Fixed issue where an enchantment could be applied to weapons which normally could not be enchanted.
  • Fixed issue where, when items are used while casting magic, display glitches could occasionally occur.
  • Fixed issue where it was possible to cancel immediately into a second magic spell after casting the first one.
  • Fixed issue where the first part of a skill action could be skipped.
  • Fixed issue where a single item could be used indefinitely.

App 1.09, Regulation 1.23

Release date: November 25, 2016

  • Updated multiplayer in the Painted World of Ariandel so that guests can also fight Sir Vilhelm.
  • Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would get trapped in the rocks.
  • Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would disappear/reappear in certain areas.
  • Fixed an issue in the Painted World of Ariandel where the character name is not displayed when locked on to Livid Pyromancer Dunnel.
  • Fixed an issue where it becomes impossible to progress further in the game because, Friede occasionally does not respawn as Blackflame Friede.
  • Fixed an issue in the Painted World of Ariandel where the Gravetender Greatwolf would not appear in the battle.
  • Fixed an issue in the Painted World of Ariandel where a crab enemy would float in the air if led to a certain location.
  • Fixed an issue in the Painted World of Ariandel where a certain Birch Woman would suddenly appear directly in front of the player.
  • Fixed an issue in the Painted World of Ariandel where certain crystal lizards would not move until they began to attack.
  • Fixed an issue in the Painted World of Ariandel where the crab enemies movement patterns would change if the player repeatedly saved/loaded data near them.
  • Fixed an issue in the Painted World of Ariandel where the knight enemies in the tower would disappear if the player repeatedly saved/loaded data in that area.
  • Fixed an issue in the Painted World of Ariandel where a bridge would break in the host's side, but not on the guest's side.
  • Fixed an issue where the application would freeze upon trying to load a 6-Player undead Match.
  • Fixed an issue in the Undead Match where the controls at times become unresponsive when joining a session.
  • Fixed an issue in the Undead Match where consumable items were not restored after the battle ended.
  • Fixed an issue in the Undead Match where the player is unable to see other players' soceries such as Homing Soulmass, Homing Crystal Soulmass, etc.
  • Fixed an issue where some motions which were improved in patch 1.08 did not take effect when a weapon was equipped to the left hand.
  • Fixed an issue where the weight of Curved Swords fluctuated in Regulation 1.22.
  • Fixed an issue where the player can fall from any height by repeatedly performing the Crow Quills skill while the Silvercat Ring is equipped.
  • Fixed an issue where player could not be absolved of sin as long as Siegward of Catarina remained in Irithyll of the Boreal Valley.
  • Fixed an issue where the player was able to leave the area during the battle with the Crystal Sage.
  • Fixed an issue in the Grand Archives where the Elder Prince, Lorian would warp outside of the boss area.
  • Fixed an issue in the Grand Archives where a boss battle would start upon returning from a multiplayer session.
  • Fixed an issue where the guest could enter the boss area before the host.
  • Fixed other issues and adjusted game balance.

Regulation 1.22

Release date: November 11, 2016

Regulation 1.21

Release date: October 22, 2016

App 1.08, Regulation 1.20

Release date: October 21, 2016

App 1.07, Regulation 1.11

Release date: August 25, 2016

App 1.06, Regulation 1.10

Release date: July 18, 2016

  • Fixes an issue that allowed players to float in the air when using the Tears of Denial miracle
  • Server maintenance

App 1.05.1, Regulation 1.09

Release date: July 1, 2016

App 1.05, Regulation 1.08

Release date: June 10, 2016

  • Archdragon Peak: Fixed the freeze when jumping into the fog after ringing the bell.
  • The Rinfinger Leonhard quest will now start properly after the removal of the restriction on the maximum number of Pale Tongues that can be offered to Rosaria, Mother of Rebirth.
  • Trophies will now unlock correctly even if the required item is sent directly to the storage.
  • Fixed a Skill being changed based on a right hand weapon when equipping White Hair Talisman on the left hand while holding the Sacred Flame with both hands
  • The Horsehoof Ring (which increases stamina drains of ATK) will no longer affect other attacks besides its initial effect on kicks.
  • It will no longer be possible to equip a helm when using a Wax Pool after using the Dragon Head Stone.
  • Fixed the HP drain damage of Symbol of Avarice when resting near bonfire.
  • Fixed a spell animation and effect not synching up when using the magic repetitively.
  • Fixed when summoning the white phantom NPC under a certain circumstance, the character's collision will properly function nullifying all enemy attacks.
  • Fixed issue where skills could be performed even when a certain amount of FP was not available.
  • Adjusted the attack cancel parameters of some curved swords attacks.
  • Adjusted the attack power and skills of fist and claw weapons.
  • Adjusted the skills of twin blade weapons.
  • Fixed the scythe not penetrating shields at close distances.
  • Adjusted stamina consumption and attack cancel parameters for rapier weapons.
  • Adjusted the attack collision for the washing pole weapon.
  • Adjusted parameters of Farron Hail and Busting Fireball.
  • Adjusted casting speed, stamina consumption, cancel timing of some Spells.
  • Increased the number of arrows/bolts that can be possessed.
  • During online multiplayer: During the invasion of a Dark Phantom, the host will no longer be separated from his area.
  • During online multiplayer: A dark phantom can no longer be forcibly brought back in some maps.
  • During online multiplayer: When the player is summoned during a boss battle, the boss will no longer become motionless even after the player is back to his/her world.
  • The status effects below the stamina gauge will no longer be hidden when opening the top menu with HUD display set to auto.
  • The voice chat icon will now remain visible when the HUD display is set to "Auto."
  • Fixed the display of strength level shown in the equipment menu when using two-handed weapon.
  • Other game balance parameters have been adjusted.
  • Several game flaws fixed.

Regulation 1.07

Release date: May 20, 2016

App 1.04.2, Regulation 1.06.1

PC release date: May 18, 2016. PS4 & XBox One release date: May 20, 2016

Note: 1.04.1 without the freezing issue.

App 1.04.1, Regulation 1.06.1

PC release date: May 13, 2016

Note: As of May 16 this update was rolled back due to performance issues.

App 1.04, Regulation 1.06

PS4 & Xbox One release date: April 28, 2016. PC release date: May 9, 2016

  • The range of the matching level of the Blade of the Darkmoon and the Blue Sentinels have been adjusted.
  • The efficiency of the following categories has been adjusted: Short Sword, Twinsword and Magic.
  • Other game balance improvement and bug fixes.

App 1.04, Regulation 1.05

Release date: April 28, 2016

  • Item collection during multiplayer while accessing NPC and Covenant Alter is now working as intended.
  • Conditions for optional events is eased.
  • Conditions to get Rosaria’s Finger is eased.
  • If they haven’t visited the Untended Grave, players will not be teleported there.
  • Kicks cannot be parried.
  • The Crystal Sage will appropriately re-appear even after he has warped.
  • The Dragonslayer Armour won’t die before the battle.
  • Knight Slayer Tsorig will no longer gesture unintendedly.
  • Siegward of Catarina will now be able to properly rescue Greirat once conditions are met.
  • If the player is equipped with a ring that increases Max HP, stats will now be properly reflected when opening the equipment screen.
  • The voice chat icon will now be displayed properly under the covenant panel.
  • Items, bonfire and the “Quit Game” option are now appropriately active even when disconnecting online.
  • If the game disconnects during a multiplayer session, it will no longer crash and return to the title screen.
  • Other issues causing crashes and returning to the title screen have been fixed.
  • Adjustments of the balance of game, improvements of performance and various bug fixes have been made.

App 1.03.1, Regulation 1.04

Release date: April 18, 2016

App 1.03, Regulation 1.03

Release date: April 1, 2016

  • An unreached bonfire will no longer spontaneously light up and subsequent bonfires should now be appropriately available as a destination.
  • The Estus Flask level will no longer be changed when burning an Undead Bone Shard after a multiplayer match.
  • Souls will no longer be gained immediately after appearing as a summoned player in a multiplayer match.
  • Players will no longer be invaded while resting near the bonfire.
  • Players should now be able to properly offer Covenant items.
  • Additional ability attached to the Firekeeper and Velka's statue. They are now capable of reversing hollowing.
  • We have also adjusted the balance of the game, improved its performance, and fixed various bugs.

App 1.02, Regulation 1.02

Release date: March 29, 2016

  • Improved game performance.
  • Fixed an issue where offline play would decrease performance.
  • Fixed an issue where players would be unable to warp at Firelink Shrine if they fought the large crystal gecko in Cemetery of Ash before finishing game install.
  • Fixed an issue where players would return to their world as a red phantom.

App 1.01, Regulation 1.01

Release date: March 25, 2016

  • Removed press boss scaling.

App 1.00, Regulation 1.00

Release date: March 24, 2016

  • Japanese PS4/Xbox One release.

References

1. Kimmundi, Mar 22, 2017. "The Patches Notes - March 24th // No Spoilers". Dark Souls III Subreddit post.
4. Kimmundi, Apr 04, 2017. "The Patches Notes - Regulation Version 1.32 - April 5th". Dark Souls III Subreddit post.
5. Kimmundi, Apr 05, 2017. "Regarding the current Infusions situation following Regulation update 1.32". Dark Souls III Subreddit post.
6. SHOUPINOU, June 14, 2017. "Dark Souls III regulation update 1.35". DARK SOULS™ III Steam community news.

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