Game Patches

List of Game Versions

App 1.13, Regulation 1.33 - PC & PS4: 12 Apr 2017 10:00, XBO: 14 Apr 2017 10:00

  • Addition of the arena "Round Plaza" to the Undead Match (yes, finally! The flat arena! Screenshots coming hopefully tomorrow as well)
  • Fixed a bug where players could invade hosts during a boss fight
  • Fixed a bug where disabled items could be used
  • Fixed a bug where "Spear of the Church" would be summoned outside the boss battle area
  • Fixed a bug where red phantoms could be summoned after the appearance of a "Darkmoon Blade" or "Blue Sentinel"
  • Fixed a bug where Resins and Spell Buffs could be applied to unbuffable weapons
  • Up to a total of two "Darkmoon Blades" or "Blue Sentinels" can now be summoned during online multiplayer
  • When a white phantom dies during an invasion, the host will now be unable to summon subsequent white phantoms for a certain period of time (this change does not apply to covenant based invasions)
  • Increased the level range at which "Darkmoon Blades" and "Blue Sentinels" can be matched (details available below)
  • Increased drop rate of "Seed of a Giant Tree", reduced the number that can be carried and greatly reduced the duration of its effect
  • Fixed an issue where some weapon skill animations could be used with other weapons
  • It is now easier to be interrupted when using most weapon skills
  • Reduced the absorption bonus during the latter half of "Perseverance" weapon skill
  • Increased tracking on attack animations for "Pike" category weapons
  • Increased stamina damage dealt by "Fist" category weapons
  • Added a small window where damage taken is increased after initiating a parry with "Fist" and "Claw" category weapons
  • Reduced damage of "Gargoyle Flame Spear" and "Dragonslayer Spear"
  • Increased poise effect with "Lothric Knight Long Spear"
  • Added Faith scaling to "Sunlight Straight Sword" and "Yorshka's Spear", and reduced Strength and Dexterity scaling accordingly
  • Reduced critical damage of "Crow Quills"
  • All attacks from "Rose of Ariandel" can no longer be parried, but two-handed attacks now consume more stamina and no longer apply poise
  • Fixed a bug where the second L1(LB) combo attack when two-handing "Onikiri and Ubadachi" was not dealing thrust damage
  • Fixed a bug where bleed effect for "Pontiff Knight Great Scythe" wasn't displaying in the menus
  • Fixed a bug where weapon skill "Quake" of "Quakestone Hammer" would deal more damage than intended to "Spear of the Church"
  • Reduced damage of "Dark", "Fire" and "Raw" infusions for "Lothric Knight Greatsword"
  • Reduced damage of "Dark" and "Fire" infusions for "Murky Hand Scythe" and "Dragonslayer's Axe"
  • Increased the charge rate for effects that trigger on continuous attacks (e.g. "Pontiff's Right Eye", "Old Wolf Curved Sword", "Carthus Beacon")
  • Re-adjusted damage and scaling for "Simple", "Crystal", "Fire", "Chaos", "Lightning", "Dark", "Deep", "Blessed" weapon infusions that were changed in Regulation Version 1.32
  • Increased stamina consumption of the sorceries "Magic Shield" and "Great Magic Shield"
  • Increased FP consumption of the sorcery "Great Magic Shield"
  • Increased FP and stamina consumption, and reduced duration of the sorcery "Hidden Body"
  • Reduced stamina consuption and increased duration of the miracles "Great Magic Barrier" and "Vow of Silence"
  • Reduced FP consumption of the miracle "Great Magic Barrier"
  • Fixed a bug where the amount of healing received from the miracle "Lifehunt Scythe" would always be dependant on the Faith value of the weapon equipped in the right hand slot
  • Reduced the effectiveness of "Carthus Bloodring"
  • Reduced the absorption penalty when wearing "Prisoner's Chain"
  • Fixed other various issues

New Soul Level Matchmaking Ranges

Summons Upper Limit Lower Limit
Sign Summoned Spirit SL + 10 + ( SL * 0.1 ) SL - 10 - ( SL * 0.1 )
Blue Spirit SL + 15 + ( SL * 0.1 ) SL - 15 - ( SL * 0.1 )
Invaders Upper Limit Lower Limit
Dark Spirit SL + 20 + ( SL * 0.1 ) SL - ( SL * 0.1 )
Mound Maker SL + 20 + ( SL * 0.15 ) SL - ( SL * 0.1 )
Covenant SL + ( SL * 0.1 ) SL - 20 - ( SL * 0.2 )

New Weapon Reinforcement Memory Matchmaking Ranges

Host Weapon Reinforcement Memory Guest's Weapon Reinforcement Memory
0 1
1 2
2 3
3 4
4 6
5 7
6 8
7 9
8 10
9 10
10 10

Regulation 1.32 - 28 Mar 2017 10:001

  • Reduced damage of the light arrows fired by "Angels"
  • The sorcery "Hidden Body" is now effective against "Angels"
  • Reduced the damage of homing spears released from "Spear of the Church"
  • Reduced the amount of bonus absorption the "Spear of the Church" receives during 1vs2, 1vs3 and 1vs4 games (1vs1 is unaffected)
  • Reduced the amount of HP "Church Guardian" has during a 1vs1 match (1vs2, 1vs3 and 1vs4 are unaffected)
  • Increased damage and scaling of simple, crystal, fire, chaos, lightning, dark, deep and blessed infusions
  • Increased damage of raw infusions
  • Reduced damage and scaling of heavy infusions at lower weapon levels
  • Increased scaling of sharp infusions, and increased damage gain at high levels of dexterity
  • Reduced scaling of heavy infusions on lighter weapons
  • Reduced damage of "Exile Greatsword"
  • Reduced damage for L1(LB) attacks, and increased stamina consumption for L1(LB) attacks and weapon art "Ember" of "Ringed Knight Paired Greatswords"
  • Fixed a bug where the weapon art "Wind Wheel" of "Splitleaf Greatsword" was applying more status effects than intended
  • Fixed a bug where fully charged R2(RT) attacks of "Profaned Greatsword" and "Black Knight Greatsword" were not consuming additional stamina
  • Fixed a bug where the weapon art of "Preacher's Right Arm" would combo for more hits than intended
  • Fixed a bug where the weapon art of "Painting Guardian's Curved Sword" would combo for more hits than intended
  • Increased damage of Toxic dealt by players, but reduced the penalty to stamina regeneration

App 1.12, Regulation 1.31 - 27 Mar 2017 10:00

  • Added system compatibility to the DLC, “The Ringed City. ”
  • Fixed issue where an item could be used simultaneously with the Dragon Head Stone if the player performed a quick turn while changing the item display.
  • Fixed issue where a currently equipped item would be replaced with an item taken out from the character's inventory box if the items had the same name.

App 1.11, Regulation 1.30 - 24 Mar 2017 11:00234

  • Made system updates for The Ringed City.
  • Increased frame rate for gameplay on PlayStation®4 Pro.
  • 2 New maps added to Undead Match, Dragon Ruins and Grand Roof.
  • Added function to Undead Match where, if password matching is used, players can split into teams.
  • Added function to Undead Match that allows one team of players to match with one password, and the other team to match with another password.
  • Added a function to check how many available hosts there are in each area for matchmatching in the bonfire warp menu.
  • Added warning text that advised player if he/she has dropped too many items in a single location on the field.
  • Fixed issue where the loading screen was displayed for longer than usual when the guest returned to his/her own world after an online multiplayer session.
  • Fixed issue in "The Painted World of Ariandel" where the opened/closed status of the door to the Cleansing Chapel did not sync properly during online multiplayer sessions.
  • Fixed issue where a guest could enter alone into the boss room for the Dancer of the Boreal Valley during online multiplayer session.
  • Fixed issue where the level sync feature in Undead Match did not synched consistently during online multiplayer session.
  • Fixed issue in the loading screen where guests were not alerted to an error that occurred on the host's side during online multiplayer session.
  • Fixed issue when player using the miracle Tears of Denial doesn’t get attacked during online multiplayer session.
  • Fixed issue where weapons and items sent to the box get corrupted when inventory is full.
  • Fixed icons that specify which certain items are for which gender. (ex. Chain Armor).
  • Improved attack power for the Dagger weapon class. In accordance with this fix, critical hit is decreased in order to make critical power the same as present.
  • Improved motion of normal attack for Ultra Greatswords, Great Hammers and Curved Great Swords.
  • Decreased stamina depletion when attacking using Ultra Greatswords, Great Hammers, and Greataxes.
  • Improved attack power for Curved Greatswords.
  • Decreased motion of normal attack while dashing for Katanas. Improved motion of any other normal attacks.
  • Improved motion of shield bash skill. In accordance with this fix, stamina consumption has been reduced.
  • Improved motion of Dagger's Blind Spot skill.
  • Increased rate at which Frostbite builds up when using Vordt's Great Hammer, Irithyll Straight Sword, and Friede's Great Scythe.
  • Shortened attack window of Carthus Curved Sword and Dark Sword, Gargoyle Flame Spear and Follower Sabre.
  • Improved motion of Crescent Moon Sword's skill, Crescent Blade.
  • Improved the motion of Moonlight Greatswords’s skill, Moonlight Vortex.
  • Improved FP recovery effect of Executioner's Greatsword.
  • Fixed so that Frost Blade appears from the beginning of Pontiff Knight Curved Sword skill.
  • Improved FP decrease effect of Yorshka’s Spear skill, Pacify.
  • Improved motion and the frost effect of Pontiff Knight Great Scythe skill.
  • Improved motion of normal attack for Greatlance.
  • Fixed so that poise is applied during Greatlance two-handed attack. 
  • Fixed so that poise is applied during Dark Hand skill, Lifedrain.
  • Disabled parry during Pickaxe's two-handed attack.
  • Improved duration of the Perseverance effect.
  • Fixed issue where attack power of some bolts was different from the assumed value when using Avelyn.
  • Fixed issue where one-handed attack motion of Crow Talons was the incorrectly using the animation for the Fists.
  • Fixed issue where player can apply enchantment of Bloodlust to other weapons.
  • Fixed so that poise is applied during Spin Sweep attack.
  • Fixed issue where Onislayer continued to attack consecutively.
  • Improved correction value for Sharp or Heavy weapons' upgrade.
  • Improved the Bleed build-up of Blood infusions.
  • Reduced Bleed build-up of weapons not infused with Blood.
  • Improved the Poison build-up of Poison infusions.
  • Improved correction value for Sharp and Heavy infusions.
  • Lowered correction value for Refined weapons upgrade.
  • Improved defense and also decreased weights for heavy armor.
  • Improved the motion of Lightning Stake, Lightning Storm and Way of White Corona.
  • Extended the time you can move during the casting of the miracles of Gnaw, Dorhys' Gnawing and Wrath of the Gods
  • Fixed issue where bonus value is not affected by Dark Damage when equipping Hornet Ring during critical attack.
  • Improved attack power and decreased duration of Poison and Toxic effects players use.
  • Decreased rate at which blood builds up when using Carthus Rouge.

App 1.10 - 08 Feb 2017 11:00

  • Fixed issue where a player could invade another player during a boss battle.
  • Fixed issue where an enchantment could be applied to weapons which normally could not be enchanted.
  • Fixed issue where, when items are used while casting magic, display glitches could occasionally occur.
  • Fixed issue where it was possible to cancel immediately into a second magic spell after casting the first one.
  • Fixed issue where the first part of a skill action could be skipped.
  • Fixed issue where a single item could be used indefinitely.

App 1.09, Regulation 1.23 - 25 Nov 2016 11:00

  • Updated multiplayer in the Painted World of Ariandel so that guests can also fight Sir Vilhelm.
  • Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would get trapped in the rocks.
  • Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would disappear/reappear in certain areas.
  • Fixed an issue in the Painted World of Ariandel where the character name is not displayed when locked on to Livid Pyromancer Dunnel.
  • Fixed an issue where it becomes impossible to progress further in the game because, Friede occasionally does not respawn as Blackflame Friede.
  • Fixed an issue in the Painted World of Ariandel where the Gravetender Greatwolf would not appear in the battle.
  • Fixed an issue in the Painted World of Ariandel where a crab enemy would float in the air if led to a certain location.
  • Fixed an issue in the Painted World of Ariandel where a certain Birch Woman would suddenly appear directly in front of the player.
  • Fixed an issue in the Painted World of Ariandel where certain crystal lizards would not move until they began to attack.
  • Fixed an issue in the Painted World of Ariandel where the crab enemies movement patterns would change if the player repeatedly saved/loaded data near them.
  • Fixed an issue in the Painted World of Ariandel where the knight enemies in the tower would disappear if the player repeatedly saved/loaded data in that area.
  • Fixed an issue in the Painted World of Ariandel where a bridge would break in the host's side, but not on the guest's side.
  • Fixed an issue where the application would freeze upon trying to load a 6-Player undead Match.
  • Fixed an issue in the Undead Match where the controls at times become unresponsive when joining a session.
  • Fixed an issue in the Undead Match where consumable items were not restored after the battle ended.
  • Fixed an issue in the Undead Match where the player is unable to see other players' soceries such as Homing Soulmass, Homing Crystal Soulmass, etc.
  • Fixed an issue where some motions which were improved in patch 1.08 did not take effect when a weapon was equipped to the left hand.
  • Fixed an issue where the weight of Curved Swords fluctuated in Regulation 1.22.
  • Fixed an issue where the player can fall from any height by repeatedly performing the Crow Quills skill while the Silvercat Ring is equipped.
  • Fixed an issue where player could not be absolved of sin as long as Siegward of Catarina remained in Irithyll of the Boreal Valley.
  • Fixed an issue where the player was able to leave the area during the battle with the Crystal Sage.
  • Fixed an issue in the Grand Archives where the Elder Prince, Lorian would warp outside of the boss area.
  • Fixed an issue in the Grand Archives where a boss battle would start upon returning from a multiplayer session.
  • Fixed an issue where the guest could enter the boss area before the host.
  • Fixed other issues and adjusted game balance.

Regulation 1.22 - 11 Nov 2016 11:00

  • Fixed an issue where bleeding damage could not be inflicted with Eleonora.
  • Fixed an issue where Faith did not scale correctly for Friede's Great Scythe.
  • Increased player’s resistance to physical attacks when equipping Ultra Greatswords, Great Hammers, and Greataxes.
  • Increased player’s resistance to physical attacks, and increased damage done to opponent’s guard when equipping Halberds.
  • Reduced attack power of the Carthus Curved Sword and the Follower Sabre.
  • Increased power of the Way of White Corona.
  • Increased the area of effect for Bursting Fireball.
  • Increased length of effect for Charcoal Pine Bundle and Gold Pine Bundle.

Regulation 1.21 - 22 Oct 2016 10:00

  • Fixed a bug that made the pyromancy "Acid Surge" too effective.

App 1.08, Regulation 1.20 - 21 Oct 2016 10:00

  • Adjusted poise values across the board. Poise is now more effective for heavier weapons and armor.
  • Improved regular attack animations of hammer category weapons.
  • Improved regular attack animations of greatsword category weapons.
  • Improved regular attack animations of axe category weapons.
  • Improved regular attack animations of fist category weapons.
  • Improved the "Neck Swipe" weapon skill animation of scythe category weapons.
  • Fixed a bug where strong attacks performed using whips would not deal additional ・damage when fully charged.
  • Fixed a bug where strong attacks performed using the Pickaxe would consume stamina multiple times per attack.
  • Adjusted the "Onislayer" weapon skill hitbox timings for Onikiri and Ubadachi.
  • Adjusted the hitbox timings of the claw category weapon skill "Leaping Slash".
  • Fixed a bug where rolling attacks on Astora's Greatsword could not be parried.
  • Improved the "Wrath of the Gods" weapon skill animation for Wornir's Holy Sword.
  • Improved the "Blind Spot" weapon skill animation for Corvian Greatknife and Handmaiden's Dagger.
  • Improved the "Shield Splitter" weapon skill animation for Mail Breaker and Irithyll Rapier.
  • Improved the "Wolf Leap" weapon skill animation for Old Wolf Curved Sword.
  • The weapon skill of Old King's Great Hammer "Molten Perseverence" will now release lava on both hits.
  • Improved the "Darkdrift" weapon skill animation for Darkdrift.
  • Reduced effectiveness of rolling attack animations on Gotthard Twinswords while dual wielding.
  • Increased effectiveness of the sorcery "Pestilent Mercury".
  • Improved the cast animation of miracle "Lifehunt Scythe".
  • Increased poison and toxic buildup of the pyromancies "Poison Mist" and "Toxis Mist", respectively.
  • Increased durability damage buildup of the pyromancy "Acid Surge".
  • Increased duration of the "Warcry" weapon skill.
  • Fixed a bug where the player's lock-on target would automatically change even if "Toggle auto lock-on" was set to "OFF".
  • Fixed a bug where the leader board for Darkmoon Knights would display incorrect statistics.
  • Fixed a bug where the fog wall near Holy Knight Hodrick would sometimes not disappear during multiplayer even after defeating him.
  • Fixed a bug where Orbeck of Vinheim would sometimes die before the player purchased all his spells.
  • Fixed a bug where Patches and Greirat would never return if sent to steal after defeating all bosses.
  • Fixed a bug where female characters were subject to counter damage during certain movement animations.
  • Fixed a bug where equipping Vordt's Great Hammer or Irithyll Straight Sword in the left hand would cause enchantments to disappear from weapons in the right hand.
  • Fixed a bug where two-handing certain weapons would cause the stealth effect on Slumbering Dragoncrest Ring to not work correctly.
  • Fixed a bug where Hornet Ring was not working for claw category weapons.
  • Fixed a bug where dash attacks could not be performed using Farron Greatsword.
  • Fixed a bug where strong attacks using Lothric Knight Sword were not dealing thrust type damage.
  • Fixed a bug where dash attacks using Onikiri and Ubadachi were not dealing thrust type damage.
  • Addressed other game balance issues and fixed other flaws.

App 1.07, Regulation 1.11 - 25 Aug 2016 10:00

  • The timing length of the Hammer skill, Perseverance (reduce damage when activated), has been increased
  • Delayed the movement cancel timing of certain medium shields upon guard break
  • Removed the ability to parry when using the skills Blind Spot (Corvian Greatknife, Handmaid’s dagger) and Dancer’s Grace (Dancer’s Enchanted Swords)
  • Adjusted the shield penetration properties of Harpe, Shotel, Crescent Moon Sword, Carthus Shotel, Man Serpent Hatchet and Darkdrift
  • Fixed a bug where sound effects did not play properly when using Lightning Spears in quick succession
  • The attack cancel timing for rapiers equipped in the left hand has been adjusted
  • Several balance issues have been adjusted
  • Flaws have been fixed to improve performance

App 1.06, Regulation 1.10 - 18 Jul 2016 10:00

  • Fixes an issue that allowed players to float in the air when using the Tears of Denial miracle
  • Server maintenance

App 1.05.1, Regulation 1.09 - 01 Jul 2016 10:00

  • All Dagger weapons: increased critical attack power.
  • Dark Sword: reduced weapon efficiency.
  • Anri’s Straight Sword: reduced scaling effects.
  • Wolnir’s Holy Sword: added faith scaling and adjusted weapon efficiency accordingly.
  • Crescent Moon Sword: added intelligence scaling and adjusted weapon efficiency accordingly.
  • Morne’s Great Hammer: added faith scaling and adjusted weapon efficiency accordingly.
  • Lothric’s Holy Sword: added faith scaling and adjusted weapon efficiency accordingly.
  • Yorshka’s Spear: increased FP damage effects.
  • Scholar’s Candlestick: reduced sorcery-strengthening properties
  • Demon’s Fist: reduced weight.
  • Greatsword of Judgement: increased attack power.
  • Heysel’s Pick: increased intelligence scaling.
  • All shield-piercing weapons: added shield-piercing properties to regular attacks.
  • All Skills that enchant a weapon with special properties: extended length of effect.
  • Obscuring Ring: increased distance at which ring takes effect.
  • Hornet Ring: adjusted efficiency.
  • Black Serpent: adjusted tracking.
  • Lightning Stake: now requires 1 attunement slot.
  • Magic Barrier/Great Magic Barrier: extended length of effect.
  • Divine Pillars of Light: increased attack power.
  • White Dragon Breath: reduced stamina consumption.
  • All Bug Pellet items: extended length of effect.
  • Addressed other game balance issues and fixed other flaws.

App 1.05, Regulation 1.08 - 10 Jun 2016 10:00

  • Archdragon Peak: Fixed the freeze when jumping into the fog after ringing the bell.
  • The Rinfinger Leonhard quest will now start properly after the removal of the restriction on the maximum number of Pale Tongues that can be offered to Rosaria, Mother of Rebirth.
  • Trophies will now unlock correctly even if the required item is sent directly to the storage.
  • Fixed a Skill being changed based on a right hand weapon when equipping White Hair Talisman on the left hand while holding the Sacred Flame with both hands
  • The Horsehoof Ring (which increases stamina drains of ATK) will no longer affect other attacks besides its initial effect on kicks.
  • It will no longer be possible to equip a helm when using a Wax Pool after using the Dragon Head Stone.
  • Fixed the HP drain damage of Symbol of Avarice when resting near bonfire.
  • Fixed a spell animation and effect not synching up when using the magic repetitively.
  • Fixed when summoning the white phantom NPC under a certain circumstance, the character's collision will properly function nullifying all enemy attacks.
  • Fixed issue where skills could be performed even when a certain amount of FP was not available.
  • Adjusted the attack cancel parameters of some curved swords attacks.
  • Adjusted the attack power and skills of fist and claw weapons.
  • Adjusted the skills of twin blade weapons.
  • Fixed the scythe not penetrating shields at close distances.
  • Adjusted stamina consumption and attack cancel parameters for rapier weapons.
  • Adjusted the attack collision for the washing pole weapon.
  • Adjusted parameters of Farron Hail and Busting Fireball.
  • Adjusted casting speed, stamina consumption, cancel timing of some Spells.
  • Increased the number of arrows/bolts that can be possessed.
  • During online multiplayer: During the invasion of a Dark Phantom, the host will no longer be separated from his area.
  • During online multiplayer: A dark phantom can no longer be forcibly brought back in some maps.
  • During online multiplayer: When the player is summoned during a boss battle, the boss will no longer become motionless even after the player is back to his/her world.
  • The status effects below the stamina gauge will no longer be hidden when opening the top menu with HUD display set to auto.
  • The voice chat icon will now remain visible when the HUD display is set to "Auto."
  • Fixed the display of strength level shown in the equipment menu when using two-handed weapon.
  • Other game balance parameters have been adjusted.
  • Several game flaws fixed.

Regulation 1.07 - 20 May 2016 10:00

  • Adjusted the efficiency of the Great shield category
  • Adjusted the consuming FP of the Magic Spell Category
  • Adjusted the efficiency of the category below:
    • Dragon Slayer’s Axe
    • Crescent Axe
    • Dark Drift
    • Washing Pole
    • Moonlight Great Sword
  • Fixed the shield penetration rate of some attacks in the scythe category
  • Fixed the stamina attack of some weapon categories.
  • Improved the matching of the Blade of the Darkmoon and the Blue Sentinels covenants.
  • Improved the password matching rate
  • Improved other game balance
  • Several game flaws fixed.

App 1.04.2, Regulation 1.06.1 - PC: 18 May 2016 10:00, PS4 & XBox One: 20 May 2016 10:00

  • Solved the following issues you may encounter in the Online Mode:
    • Being sent immediately to your world
    • Being sent to the Firelink Shrine
    • Being changed in full Dragon Body Status

Note: 1.04.1 without the freezing issue.

App 1.04.1, Regulation 1.06.1 - PC: 13 May 2016 10:00

  • Solved the following issues you may encounter in the Online Mode:
    • Being sent immediately to your world
    • Being sent to the Firelink Shrine
    • Being changed in full Dragon Body Status

Note: As of 16 May 2016 10:00 this update was rolled back due to performance issues.

App 1.04, Regulation 1.06 - PS4 & XBox One: 28 Apr 2016 10:00, PC: 09 May 2016 10:00

  • The range of the matching level of the Blade of the Darkmoon and the Blue Sentinels have been adjusted.
  • The efficiency of the following categories has been adjusted: Short Sword, Twinsword and Magic.
  • Other game balance improvement and bug fixes.

App 1.04, Regulation 1.05 - 28 Apr 2016 10:00

  • Item collection during multiplayer while accessing NPC and Covenant Alter is now working as intended.
  • Conditions for optional events is eased.
  • Conditions to get Rosaria’s Finger is eased.
  • If they haven’t visited the Untended Grave, players will not be teleported there.
  • Kicks cannot be parried.
  • The Crystal Sage will appropriately re-appear even after he has warped.
  • The Dragonslayer Armour won’t die before the battle.
  • Knight Slayer Tsorig will no longer gesture unintendedly.
  • Siegward of Catarina will now be able to properly rescue Greirat once conditions are met.
  • If the player is equipped with a ring that increases Max HP, stats will now be properly reflected when opening the equipment screen.
  • The voice chat icon will now be displayed properly under the covenant panel.
  • Items, bonfire and the “Quit Game” option are now appropriately active even when disconnecting online.
  • If the game disconnects during a multiplayer session, it will no longer crash and return to the title screen.
  • Other issues causing crashes and returning to the title screen have been fixed.
  • Adjustments of the balance of game, improvements of performance and various bug fixes have been made.

App 1.03.1, Regulation 1.04 - 18 Apr 2016 10:00

  • Performance adjustment for "Greatsword"
  • Battle performance adjustment for "Dancer's Enchanted Sword", "Winged Knight Twinaxes"
  • Performance adjustment for "Soul's Greatsword", and "Farron Flashsword"
  • Fix for issue where multiple items become impossible to use at "Road of Sacrifices", "Farron Keep", "Cathedral of the Deep" after clearing the game.
  • General balance adjustments and bug fixes

Patch 1.03 - 01 Apr 2016 10:00

  • An unreached bonfire will no longer spontaneously light up and subsequent bonfires should now be appropriately available as a destination.
  • The Estus Flask level will no longer be changed when burning an Undead Bone Shard after a multiplayer match.
  • Souls will no longer be gained immediately after appearing as a summoned player in a multiplayer match.
  • Players will no longer be invaded while resting near the bonfire.
  • Players should now be able to properly offer Covenant items.
  • Additional ability attached to the Firekeeper and Velka's statue. They are now capable of reversing hollowing.
  • We have also adjusted the balance of the game, improved its performance, and fixed various bugs.

Patch 1.02 - 29 Mar 2016 10:00

  • Improved game performance.
  • Fixed an issue where offline play would decrease performance.
  • Fixed an issue where players would be unable to warp at Firelink Shrine if they fought the large crystal gecko in Cemetery of Ash before finishing game install.
  • Fixed an issue where players would return to their world as a red phantom.

Patch 1.01 - 25 Mar 2016 11:00

  • Removed press boss scaling.

Patch 1.0 - 24 Mar 2016 11:00

  • Japanese PS4/Xbox One release.
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