HP (i.e. Health Points) controls the living status of the player. Once it reaches zero, the player dies and is returned to the last bonfire they rested at, losing their Souls.

In-Game Description

Icon In-Game Description
HP Icon One's mettle, or will to live.
Character dies when this reaches zero.
Use the Estus Flask, or rest at a bonfire to replenish.


Vigor is the Attribute that increases HP.
Source Effect
Ring of Favor +3% / +4.5% / +5% / +6%
Life Ring +7% / +8% / +9% / +10%
Ember +30% until death
Dusk Crown Ring -15%


HP may be restored once lost.


Consumables Effect
Siegbrau [MaxHP * 0.2] + 100
Estus Flask Varies
Divine Blessing Full health
Equipment Effect
Pontiff's Left Eye +30 on Successive Attacks
Arstor's Spear +30 on Kill
Ring of the Evil Eye +30 / +33 / +35 / +37 on Kill
Aldrich's Ruby +85 on Critical
Spells Effect
Heal Aid Spell BuffCatalyst × 1.5
Heal Spell BuffCatalyst × 3.0
Med Heal Spell BuffCatalyst × 4.1
Great Heal Spell BuffCatalyst × 5.5
Soothing Sunlight Spell BuffCatalyst × 7.0
Projected Heal Spell BuffCatalyst × 1.7

Life Drain

Source Effect
Smough's Great Hammer [MaxHP * 0.001] + 1
Feast Bell (Eleonora) [MaxHP * 0.01] + 10
Butcher Knife Varies
Lifehunt Scythe Varies
Lifedrain (Dark Hand) Varies


Equipment Effect
Blessed Infusion Varies
Anri's Straight Sword 1 HP/s
Ancient Dragon Greatshield
Ethereal Oak Shield
Sun Princess Ring
2 HP/s
Pray for Favor (Filianore Chime) 4 HP/s
Gentle Prayer (Chimes) 6 HP/s
Spells Effect
Blessed Weapon Varies
Replenishment 5 HP/s
Bountiful Light 7 HP/s
Bountiful Sunlight 10 HP/s
Warmth 35 HP/s

External Links


Add a New Comment
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License

Subscription expired — please renew

Pro account upgrade has expired for this site and the site is now locked. If you are the master administrator for this site, please renew your subscription or delete your outstanding sites or stored files, so that your account fits in the free plan.