Icon In-Game Description
HP Icon One's mettle, or will to live.
Character dies when this reaches zero.
Use the Estus Flask, or rest at a bonfire to replenish.


HP (i.e. Health Points) controls the living status of the player. Once it reaches zero, the player dies and is returned to the last bonfire they rested at, losing their souls.


Item Stat Effect
Ember +30% maximum HP until death
Life Ring / Life Ring +1, +2, +3 +5.5/+6.5/+7.5/+8.5% maximum HP
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License