%%title%% |
---|
|
Lore
%%form_data{lore}%%
Location
%%form_data{location}%%
General Information
%%form_data{info}%%
Item Drops
%%form_data{drops}%%
Inventory
Notes
%%form_data{notes}%%
Dialogue
Voiced by: %%form_data{voice_actor}%%
Comments
====
[[form]]
fields:
page_sections_header:
type: static
value: ++ Page Sections
lore:
label: Lore
type: wiki
width: 80
height: 6
location:
label: Location
type: wiki
width: 80
height: 4
info:
label: General Information
type: wiki
width: 80
height: 6
drops:
label: Item Drops
type: wiki
width: 80
height: 2
add_inventory:
label: Add Inventory?
values:
yes: Yes
@@: No
default: @@
inventory:
label: Inventory
type: wiki
default: |
||~ Item ||~ Quantity ||~ Price (Souls) ||
|| //Add the items here// || ∞ || 0 ||
width: 80
height: 4
add_notes:
label: Add Notes section?
values:
yes: Yes
@@: No
default: @@
notes:
label: Notes
type: wiki
width: 80
height: 4
voice_actor:
label: Voice Actor
type: text:
default: Unknown
dialogue:
label: Dialogue
type: wiki
width: 80
height: 8
infobox_header:
type: static
value: ++ Infobox Data
variant_1_header:
type: static
value: +++ Variant 1 (default)
name_v1:
type: text
label: Name
after: Not required if only one variant exists.
image_v1:
type: file
label: Image
category: npc-image
hp_ng0_v1:
type: text
label: HP (New Game)
width: 8
hp_ng1_v1:
type: text
label: HP (New Game+)
width: 8
hp_ng2_v1:
type: text
label: HP (NG+2)
after: = NG+ HP × 1.1
width: 8
hp_ng3_v1:
type: text
label: HP (NG+3)
after: = NG+ HP × 1.15
width: 8
hp_ng4_v1:
type: text
label: HP (NG+4)
after: = NG+ HP × 1.2
width: 8
hp_ng5_v1:
type: text
label: HP (NG+5)
after: = NG+ HP × 1.3
width: 8
hp_ng6_v1:
type: text
label: HP (NG+6)
after: = NG+ HP × 1.35
width: 8
hp_ng7_v1:
type: text
label: HP (NG+7)
after: = NG+ HP × 1.4
width: 8
poise_ng0_v1:
type: text
label: Poise (New Game)
width: 8
poise_ng1_v1:
type: text
label: Poise (New Game+)
width: 8
poise_ng2_v1:
type: text
label: Poise (NG+2)
width: 8
poise_ng3_v1:
type: text
label: Poise (NG+3)
width: 8
poise_ng4_v1:
type: text
label: Poise (NG+4)
width: 8
poise_ng5_v1:
type: text
label: Poise (NG+5)
width: 8
poise_ng6_v1:
type: text
label: Poise (NG+6)
width: 8
poise_ng7_v1:
type: text
label: Poise (NG+7)
width: 8
souls_ng0_v1:
type: text
label: Souls (New Game)
width: 8
souls_ng1_v1:
type: text
label: Souls (New Game+)
width: 8
souls_ng2_v1:
type: text
label: Souls (NG+2)
after: = NG+ Souls × 1.1
width: 8
souls_ng3_v1:
type: text
label: Souls (NG+3)
after: = NG+ Souls × 1.125
width: 8
souls_ng4_v1:
type: text
label: Souls (NG+4)
after: = NG+ Souls × 1.2
width: 8
souls_ng5_v1:
type: text
label: Souls (NG+5)
after: = NG+ Souls × 1.225
width: 8
souls_ng6_v1:
type: text
label: Souls (NG+6)
after: = NG+ Souls × 1.25
width: 8
souls_ng7_v1:
type: text
label: Souls (NG+7)
after: = NG+ Souls × 1.275
width: 8
standard_weakness_v1:
type: text
label: Standard weakness
strike_weakness_v1:
type: text
label: Strike weakness
slash_weakness_v1:
type: text
label: Slash weakness
thrust_weakness_v1:
type: text
label: Thrust weakness
magic_weakness_v1:
type: text
label: Magic weakness
fire_weakness_v1:
type: text
label: Fire weakness
lightning_weakness_v1:
type: text
label: Lightning weakness
dark_weakness_v1:
type: text
label: Dark weakness
bleed_immunity_v1:
label: Bleed immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
poison_immunity_v1:
label: Poison immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
frost_immunity_v1:
label: Frostbite immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
variant_2_header:
type: static
value: +++ Variant 2
add_v2:
type: checkbox
label: Add variant 2?
default: 0
name_v2:
type: text
label: Name
image_v2:
type: file
label: Image
category: npc-image
hp_ng0_v2:
type: text
label: HP (New Game)
width: 8
hp_ng1_v2:
type: text
label: HP (New Game+)
width: 8
hp_ng2_v2:
type: text
label: HP (NG+2)
after: = NG+ HP × 1.1
width: 8
hp_ng3_v2:
type: text
label: HP (NG+3)
after: = NG+ HP × 1.15
width: 8
hp_ng4_v2:
type: text
label: HP (NG+4)
after: = NG+ HP × 1.2
width: 8
hp_ng5_v2:
type: text
label: HP (NG+5)
after: = NG+ HP × 1.3
width: 8
hp_ng6_v2:
type: text
label: HP (NG+6)
after: = NG+ HP × 1.35
width: 8
hp_ng7_v2:
type: text
label: HP (NG+7)
after: = NG+ HP × 1.4
width: 8
poise_ng0_v2:
type: text
label: Poise (New Game)
width: 8
poise_ng1_v2:
type: text
label: Poise (New Game+)
width: 8
poise_ng2_v2:
type: text
label: Poise (NG+2)
width: 8
poise_ng3_v2:
type: text
label: Poise (NG+3)
width: 8
poise_ng4_v2:
type: text
label: Poise (NG+4)
width: 8
poise_ng5_v2:
type: text
label: Poise (NG+5)
width: 8
poise_ng6_v2:
type: text
label: Poise (NG+6)
width: 8
poise_ng7_v2:
type: text
label: Poise (NG+7)
width: 8
souls_ng0_v2:
type: text
label: Souls (New Game)
width: 8
souls_ng1_v2:
type: text
label: Souls (New Game+)
width: 8
souls_ng2_v2:
type: text
label: Souls (NG+2)
after: = NG+ Souls × 1.1
width: 8
souls_ng3_v2:
type: text
label: Souls (NG+3)
after: = NG+ Souls × 1.125
width: 8
souls_ng4_v2:
type: text
label: Souls (NG+4)
after: = NG+ Souls × 1.2
width: 8
souls_ng5_v2:
type: text
label: Souls (NG+5)
after: = NG+ Souls × 1.225
width: 8
souls_ng6_v2:
type: text
label: Souls (NG+6)
after: = NG+ Souls × 1.25
width: 8
souls_ng7_v2:
type: text
label: Souls (NG+7)
after: = NG+ Souls × 1.275
width: 8
standard_weakness_v2:
type: text
label: Standard weakness
strike_weakness_v2:
type: text
label: Strike weakness
slash_weakness_v2:
type: text
label: Slash weakness
thrust_weakness_v2:
type: text
label: Thrust weakness
magic_weakness_v2:
type: text
label: Magic weakness
fire_weakness_v2:
type: text
label: Fire weakness
lightning_weakness_v2:
type: text
label: Lightning weakness
dark_weakness_v2:
type: text
label: Dark weakness
bleed_immunity_v2:
label: Bleed immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
poison_immunity_v2:
label: Poison immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
frost_immunity_v2:
label: Frostbite immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
variant_3_header:
type: static
value: +++ Variant 3
add_v3:
type: checkbox
label: Add variant 3?
default: 0
name_v3:
type: text
label: Name
image_v3:
type: file
label: Image
category: npc-image
hp_ng0_v3:
type: text
label: HP (New Game)
width: 8
hp_ng1_v3:
type: text
label: HP (New Game+)
width: 8
hp_ng2_v3:
type: text
label: HP (NG+2)
after: = NG+ HP × 1.1
width: 8
hp_ng3_v3:
type: text
label: HP (NG+3)
after: = NG+ HP × 1.15
width: 8
hp_ng4_v3:
type: text
label: HP (NG+4)
after: = NG+ HP × 1.2
width: 8
hp_ng5_v3:
type: text
label: HP (NG+5)
after: = NG+ HP × 1.3
width: 8
hp_ng6_v3:
type: text
label: HP (NG+6)
after: = NG+ HP × 1.35
width: 8
hp_ng7_v3:
type: text
label: HP (NG+7)
after: = NG+ HP × 1.4
width: 8
poise_ng0_v3:
type: text
label: Poise (New Game)
width: 8
poise_ng1_v3:
type: text
label: Poise (New Game+)
width: 8
poise_ng2_v3:
type: text
label: Poise (NG+2)
width: 8
poise_ng3_v3:
type: text
label: Poise (NG+3)
width: 8
poise_ng4_v3:
type: text
label: Poise (NG+4)
width: 8
poise_ng5_v3:
type: text
label: Poise (NG+5)
width: 8
poise_ng6_v3:
type: text
label: Poise (NG+6)
width: 8
poise_ng7_v3:
type: text
label: Poise (NG+7)
width: 8
souls_ng0_v3:
type: text
label: Souls (New Game)
width: 8
souls_ng1_v3:
type: text
label: Souls (New Game+)
width: 8
souls_ng2_v3:
type: text
label: Souls (NG+2)
after: = NG+ Souls × 1.1
width: 8
souls_ng3_v3:
type: text
label: Souls (NG+3)
after: = NG+ Souls × 1.125
width: 8
souls_ng4_v3:
type: text
label: Souls (NG+4)
after: = NG+ Souls × 1.2
width: 8
souls_ng5_v3:
type: text
label: Souls (NG+5)
after: = NG+ Souls × 1.225
width: 8
souls_ng6_v3:
type: text
label: Souls (NG+6)
after: = NG+ Souls × 1.25
width: 8
souls_ng7_v3:
type: text
label: Souls (NG+7)
after: = NG+ Souls × 1.275
width: 8
standard_weakness_v3:
type: text
label: Standard weakness
strike_weakness_v3:
type: text
label: Strike weakness
slash_weakness_v3:
type: text
label: Slash weakness
thrust_weakness_v3:
type: text
label: Thrust weakness
magic_weakness_v3:
type: text
label: Magic weakness
fire_weakness_v3:
type: text
label: Fire weakness
lightning_weakness_v3:
type: text
label: Lightning weakness
dark_weakness_v3:
type: text
label: Dark weakness
bleed_immunity_v3:
label: Bleed immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
poison_immunity_v3:
label: Poison immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
frost_immunity_v3:
label: Frostbite immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
variant_4_header:
type: static
value: +++ Variant 4
add_v4:
type: checkbox
label: Add variant 4?
default: 0
name_v4:
type: text
label: Name
image_v4:
type: file
label: Image
category: npc-image
hp_ng0_v4:
type: text
label: HP (New Game)
width: 8
hp_ng1_v4:
type: text
label: HP (New Game+)
width: 8
hp_ng2_v4:
type: text
label: HP (NG+2)
after: = NG+ HP × 1.1
width: 8
hp_ng3_v4:
type: text
label: HP (NG+3)
after: = NG+ HP × 1.15
width: 8
hp_ng4_v4:
type: text
label: HP (NG+4)
after: = NG+ HP × 1.2
width: 8
hp_ng5_v4:
type: text
label: HP (NG+5)
after: = NG+ HP × 1.3
width: 8
hp_ng6_v4:
type: text
label: HP (NG+6)
after: = NG+ HP × 1.35
width: 8
hp_ng7_v4:
type: text
label: HP (NG+7)
after: = NG+ HP × 1.4
width: 8
poise_ng0_v4:
type: text
label: Poise (New Game)
width: 8
poise_ng1_v4:
type: text
label: Poise (New Game+)
width: 8
poise_ng2_v4:
type: text
label: Poise (NG+2)
width: 8
poise_ng3_v4:
type: text
label: Poise (NG+3)
width: 8
poise_ng4_v4:
type: text
label: Poise (NG+4)
width: 8
poise_ng5_v4:
type: text
label: Poise (NG+5)
width: 8
poise_ng6_v4:
type: text
label: Poise (NG+6)
width: 8
poise_ng7_v4:
type: text
label: Poise (NG+7)
width: 8
souls_ng0_v4:
type: text
label: Souls (New Game)
width: 8
souls_ng1_v4:
type: text
label: Souls (New Game+)
width: 8
souls_ng2_v4:
type: text
label: Souls (NG+2)
after: = NG+ Souls × 1.1
width: 8
souls_ng3_v4:
type: text
label: Souls (NG+3)
after: = NG+ Souls × 1.125
width: 8
souls_ng4_v4:
type: text
label: Souls (NG+4)
after: = NG+ Souls × 1.2
width: 8
souls_ng5_v4:
type: text
label: Souls (NG+5)
after: = NG+ Souls × 1.225
width: 8
souls_ng6_v4:
type: text
label: Souls (NG+6)
after: = NG+ Souls × 1.25
width: 8
souls_ng7_v4:
type: text
label: Souls (NG+7)
after: = NG+ Souls × 1.275
width: 8
standard_weakness_v4:
type: text
label: Standard weakness
strike_weakness_v4:
type: text
label: Strike weakness
slash_weakness_v4:
type: text
label: Slash weakness
thrust_weakness_v4:
type: text
label: Thrust weakness
magic_weakness_v4:
type: text
label: Magic weakness
fire_weakness_v4:
type: text
label: Fire weakness
lightning_weakness_v4:
type: text
label: Lightning weakness
dark_weakness_v4:
type: text
label: Dark weakness
bleed_immunity_v4:
label: Bleed immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
poison_immunity_v4:
label: Poison immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
frost_immunity_v4:
label: Frostbite immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
variant_5_header:
type: static
value: +++ Variant 5
add_v5:
type: checkbox
label: Add variant 5?
default: 0
name_v5:
type: text
label: Name
image_v5:
type: file
label: Image
category: npc-image
hp_ng0_v5:
type: text
label: HP (New Game)
width: 8
hp_ng1_v5:
type: text
label: HP (New Game+)
width: 8
hp_ng2_v5:
type: text
label: HP (NG+2)
after: = NG+ HP × 1.1
width: 8
hp_ng3_v5:
type: text
label: HP (NG+3)
after: = NG+ HP × 1.15
width: 8
hp_ng4_v5:
type: text
label: HP (NG+4)
after: = NG+ HP × 1.2
width: 8
hp_ng5_v5:
type: text
label: HP (NG+5)
after: = NG+ HP × 1.3
width: 8
hp_ng6_v5:
type: text
label: HP (NG+6)
after: = NG+ HP × 1.35
width: 8
hp_ng7_v5:
type: text
label: HP (NG+7)
after: = NG+ HP × 1.4
width: 8
poise_ng0_v5:
type: text
label: Poise (New Game)
width: 8
poise_ng1_v5:
type: text
label: Poise (New Game+)
width: 8
poise_ng2_v5:
type: text
label: Poise (NG+2)
width: 8
poise_ng3_v5:
type: text
label: Poise (NG+3)
width: 8
poise_ng4_v5:
type: text
label: Poise (NG+4)
width: 8
poise_ng5_v5:
type: text
label: Poise (NG+5)
width: 8
poise_ng6_v5:
type: text
label: Poise (NG+6)
width: 8
poise_ng7_v5:
type: text
label: Poise (NG+7)
width: 8
souls_ng0_v5:
type: text
label: Souls (New Game)
width: 8
souls_ng1_v5:
type: text
label: Souls (New Game+)
width: 8
souls_ng2_v5:
type: text
label: Souls (NG+2)
after: = NG+ Souls × 1.1
width: 8
souls_ng3_v5:
type: text
label: Souls (NG+3)
after: = NG+ Souls × 1.125
width: 8
souls_ng4_v5:
type: text
label: Souls (NG+4)
after: = NG+ Souls × 1.2
width: 8
souls_ng5_v5:
type: text
label: Souls (NG+5)
after: = NG+ Souls × 1.225
width: 8
souls_ng6_v5:
type: text
label: Souls (NG+6)
after: = NG+ Souls × 1.25
width: 8
souls_ng7_v5:
type: text
label: Souls (NG+7)
after: = NG+ Souls × 1.275
width: 8
standard_weakness_v5:
type: text
label: Standard weakness
strike_weakness_v5:
type: text
label: Strike weakness
slash_weakness_v5:
type: text
label: Slash weakness
thrust_weakness_v5:
type: text
label: Thrust weakness
magic_weakness_v5:
type: text
label: Magic weakness
fire_weakness_v5:
type: text
label: Fire weakness
lightning_weakness_v5:
type: text
label: Lightning weakness
dark_weakness_v5:
type: text
label: Dark weakness
bleed_immunity_v5:
label: Bleed immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
poison_immunity_v5:
label: Poison immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
frost_immunity_v5:
label: Frostbite immunity
type: select
values:
unknown: Unknown
susceptible: Susceptible
immune: Immune
default: unknown
[[/form]]