NPC Template
%%title%%
Image
NG hp.png HP poise.png Poise souls.png Souls
0 %%form_data{hp_ng0_v1}%% %%form_data{poise_ng0_v1}%% %%form_data{souls_ng0_v1}%%
1 %%form_data{hp_ng1_v1}%% %%form_data{poise_ng1_v1}%% %%form_data{souls_ng1_v1}%%
2 %%form_data{hp_ng2_v1}%% %%form_data{poise_ng2_v1}%% %%form_data{souls_ng2_v1}%%
3 %%form_data{hp_ng3_v1}%% %%form_data{poise_ng3_v1}%% %%form_data{souls_ng3_v1}%%
4 %%form_data{hp_ng4_v1}%% %%form_data{poise_ng4_v1}%% %%form_data{souls_ng4_v1}%%
5 %%form_data{hp_ng5_v1}%% %%form_data{poise_ng5_v1}%% %%form_data{souls_ng5_v1}%%
6 %%form_data{hp_ng6_v1}%% %%form_data{poise_ng6_v1}%% %%form_data{souls_ng6_v1}%%
7 %%form_data{hp_ng7_v1}%% %%form_data{poise_ng7_v1}%% %%form_data{souls_ng7_v1}%%
Physical Absorption
physical-def.png Standard %%form_data{standard_weakness_v1}%%
strike-def.png Strike %%form_data{strike_weakness_v1}%%
slash-def.png Slash %%form_data{slash_weakness_v1}%%
thrust-def.png Thrust %%form_data{thrust_weakness_v1}%%
Elemental Absorption
magic-def.png Magic %%form_data{magic_weakness_v1}%%
fire-def.png Fire %%form_data{fire_weakness_v1}%%
lightning-def.png Lightning %%form_data{lightning_weakness_v1}%%
dark-def.png Dark %%form_data{dark_weakness_v1}%%
Immunitities
bleed.png Bleed %%form_data{bleed_immunity_v1}%%
poison.png Poison %%form_data{poison_immunity_v1}%%
frost.png Frost %%form_data{frost_immunity_v1}%%

Lore

%%form_data{lore}%%

Location

%%form_data{location}%%

General Information

%%form_data{info}%%

Item Drops

%%form_data{drops}%%

Inventory


Notes

%%form_data{notes}%%

Dialogue

Voiced by: %%form_data{voice_actor}%%

Comments

Add a New Comment

====

[[form]]
fields:
  page_sections_header:
    type: static
    value: ++ Page Sections
  lore:
    label: Lore
    type: wiki
    width: 80
    height: 6
  location:
    label: Location
    type: wiki
    width: 80
    height: 4
  info:
    label: General Information
    type: wiki
    width: 80
    height: 6
  drops:
    label: Item Drops
    type: wiki
    width: 80
    height: 2
  add_inventory:
    label: Add Inventory?
    values:
      yes: Yes
      @@: No
    default: @@
  inventory:
    label: Inventory
    type: wiki
    default: |
      ||~ Item ||~ Quantity ||~ Price (Souls) ||
      || //Add the items here// || ∞ || 0 ||
    width: 80
    height: 4
  add_notes:
    label: Add Notes section?
    values:
      yes: Yes
      @@: No
    default: @@
  notes:
    label: Notes
    type: wiki
    width: 80
    height: 4
  voice_actor:
    label: Voice Actor
    type: text:
    default: Unknown
  dialogue:
    label: Dialogue
    type: wiki
    width: 80
    height: 8
  infobox_header:
    type: static
    value: ++ Infobox Data
  variant_1_header:
    type: static
    value: +++ Variant 1 (default)
  name_v1:
    type: text
    label: Name
    after: Not required if only one variant exists.
  image_v1:
    type: file
    label: Image
    category: npc-image
  hp_ng0_v1:
    type: text
    label: HP (New Game)
    width: 8
  hp_ng1_v1:
    type: text
    label: HP (New Game+)
    width: 8
  hp_ng2_v1:
    type: text
    label: HP (NG+2)
    after: = NG+ HP × 1.1
    width: 8
  hp_ng3_v1:
    type: text
    label: HP (NG+3)
    after: = NG+ HP × 1.15
    width: 8
  hp_ng4_v1:
    type: text
    label: HP (NG+4)
    after: = NG+ HP × 1.2
    width: 8
  hp_ng5_v1:
    type: text
    label: HP (NG+5)
    after: = NG+ HP × 1.3
    width: 8
  hp_ng6_v1:
    type: text
    label: HP (NG+6)
    after: = NG+ HP × 1.35
    width: 8
  hp_ng7_v1:
    type: text
    label: HP (NG+7)
    after: = NG+ HP × 1.4
    width: 8
  poise_ng0_v1:
    type: text
    label: Poise (New Game)
    width: 8
  poise_ng1_v1:
    type: text
    label: Poise (New Game+)
    width: 8
  poise_ng2_v1:
    type: text
    label: Poise (NG+2)
    width: 8
  poise_ng3_v1:
    type: text
    label: Poise (NG+3)
    width: 8
  poise_ng4_v1:
    type: text
    label: Poise (NG+4)
    width: 8
  poise_ng5_v1:
    type: text
    label: Poise (NG+5)
    width: 8
  poise_ng6_v1:
    type: text
    label: Poise (NG+6)
    width: 8
  poise_ng7_v1:
    type: text
    label: Poise (NG+7)
    width: 8
  souls_ng0_v1:
    type: text
    label: Souls (New Game)
    width: 8
  souls_ng1_v1:
    type: text
    label: Souls (New Game+)
    width: 8
  souls_ng2_v1:
    type: text
    label: Souls (NG+2)
    after: = NG+ Souls × 1.1
    width: 8
  souls_ng3_v1:
    type: text
    label: Souls (NG+3)
    after: = NG+ Souls × 1.125
    width: 8
  souls_ng4_v1:
    type: text
    label: Souls (NG+4)
    after: = NG+ Souls × 1.2
    width: 8
  souls_ng5_v1:
    type: text
    label: Souls (NG+5)
    after: = NG+ Souls × 1.225
    width: 8
  souls_ng6_v1:
    type: text
    label: Souls (NG+6)
    after: = NG+ Souls × 1.25
    width: 8
  souls_ng7_v1:
    type: text
    label: Souls (NG+7)
    after: = NG+ Souls × 1.275
    width: 8
  standard_weakness_v1:
    type: text
    label: Standard weakness
  strike_weakness_v1:
    type: text
    label: Strike weakness
  slash_weakness_v1:
    type: text
    label: Slash weakness
  thrust_weakness_v1:
    type: text
    label: Thrust weakness
  magic_weakness_v1:
    type: text
    label: Magic weakness
  fire_weakness_v1:
    type: text
    label: Fire weakness
  lightning_weakness_v1:
    type: text
    label: Lightning weakness
  dark_weakness_v1:
    type: text
    label: Dark weakness
  bleed_immunity_v1:
    label: Bleed immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  poison_immunity_v1:
    label: Poison immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  frost_immunity_v1:
    label: Frostbite immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  variant_2_header:
    type: static
    value: +++ Variant 2
  add_v2:
    type: checkbox
    label: Add variant 2?
    default: 0
  name_v2:
    type: text
    label: Name
  image_v2:
    type: file
    label: Image
    category: npc-image
  hp_ng0_v2:
    type: text
    label: HP (New Game)
    width: 8
  hp_ng1_v2:
    type: text
    label: HP (New Game+)
    width: 8
  hp_ng2_v2:
    type: text
    label: HP (NG+2)
    after: = NG+ HP × 1.1
    width: 8
  hp_ng3_v2:
    type: text
    label: HP (NG+3)
    after: = NG+ HP × 1.15
    width: 8
  hp_ng4_v2:
    type: text
    label: HP (NG+4)
    after: = NG+ HP × 1.2
    width: 8
  hp_ng5_v2:
    type: text
    label: HP (NG+5)
    after: = NG+ HP × 1.3
    width: 8
  hp_ng6_v2:
    type: text
    label: HP (NG+6)
    after: = NG+ HP × 1.35
    width: 8
  hp_ng7_v2:
    type: text
    label: HP (NG+7)
    after: = NG+ HP × 1.4
    width: 8
  poise_ng0_v2:
    type: text
    label: Poise (New Game)
    width: 8
  poise_ng1_v2:
    type: text
    label: Poise (New Game+)
    width: 8
  poise_ng2_v2:
    type: text
    label: Poise (NG+2)
    width: 8
  poise_ng3_v2:
    type: text
    label: Poise (NG+3)
    width: 8
  poise_ng4_v2:
    type: text
    label: Poise (NG+4)
    width: 8
  poise_ng5_v2:
    type: text
    label: Poise (NG+5)
    width: 8
  poise_ng6_v2:
    type: text
    label: Poise (NG+6)
    width: 8
  poise_ng7_v2:
    type: text
    label: Poise (NG+7)
    width: 8
  souls_ng0_v2:
    type: text
    label: Souls (New Game)
    width: 8
  souls_ng1_v2:
    type: text
    label: Souls (New Game+)
    width: 8
  souls_ng2_v2:
    type: text
    label: Souls (NG+2)
    after: = NG+ Souls × 1.1
    width: 8
  souls_ng3_v2:
    type: text
    label: Souls (NG+3)
    after: = NG+ Souls × 1.125
    width: 8
  souls_ng4_v2:
    type: text
    label: Souls (NG+4)
    after: = NG+ Souls × 1.2
    width: 8
  souls_ng5_v2:
    type: text
    label: Souls (NG+5)
    after: = NG+ Souls × 1.225
    width: 8
  souls_ng6_v2:
    type: text
    label: Souls (NG+6)
    after: = NG+ Souls × 1.25
    width: 8
  souls_ng7_v2:
    type: text
    label: Souls (NG+7)
    after: = NG+ Souls × 1.275
    width: 8
  standard_weakness_v2:
    type: text
    label: Standard weakness
  strike_weakness_v2:
    type: text
    label: Strike weakness
  slash_weakness_v2:
    type: text
    label: Slash weakness
  thrust_weakness_v2:
    type: text
    label: Thrust weakness
  magic_weakness_v2:
    type: text
    label: Magic weakness
  fire_weakness_v2:
    type: text
    label: Fire weakness
  lightning_weakness_v2:
    type: text
    label: Lightning weakness
  dark_weakness_v2:
    type: text
    label: Dark weakness
  bleed_immunity_v2:
    label: Bleed immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  poison_immunity_v2:
    label: Poison immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  frost_immunity_v2:
    label: Frostbite immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  variant_3_header:
    type: static
    value: +++ Variant 3
  add_v3:
    type: checkbox
    label: Add variant 3?
    default: 0
  name_v3:
    type: text
    label: Name
  image_v3:
    type: file
    label: Image
    category: npc-image
  hp_ng0_v3:
    type: text
    label: HP (New Game)
    width: 8
  hp_ng1_v3:
    type: text
    label: HP (New Game+)
    width: 8
  hp_ng2_v3:
    type: text
    label: HP (NG+2)
    after: = NG+ HP × 1.1
    width: 8
  hp_ng3_v3:
    type: text
    label: HP (NG+3)
    after: = NG+ HP × 1.15
    width: 8
  hp_ng4_v3:
    type: text
    label: HP (NG+4)
    after: = NG+ HP × 1.2
    width: 8
  hp_ng5_v3:
    type: text
    label: HP (NG+5)
    after: = NG+ HP × 1.3
    width: 8
  hp_ng6_v3:
    type: text
    label: HP (NG+6)
    after: = NG+ HP × 1.35
    width: 8
  hp_ng7_v3:
    type: text
    label: HP (NG+7)
    after: = NG+ HP × 1.4
    width: 8
  poise_ng0_v3:
    type: text
    label: Poise (New Game)
    width: 8
  poise_ng1_v3:
    type: text
    label: Poise (New Game+)
    width: 8
  poise_ng2_v3:
    type: text
    label: Poise (NG+2)
    width: 8
  poise_ng3_v3:
    type: text
    label: Poise (NG+3)
    width: 8
  poise_ng4_v3:
    type: text
    label: Poise (NG+4)
    width: 8
  poise_ng5_v3:
    type: text
    label: Poise (NG+5)
    width: 8
  poise_ng6_v3:
    type: text
    label: Poise (NG+6)
    width: 8
  poise_ng7_v3:
    type: text
    label: Poise (NG+7)
    width: 8
  souls_ng0_v3:
    type: text
    label: Souls (New Game)
    width: 8
  souls_ng1_v3:
    type: text
    label: Souls (New Game+)
    width: 8
  souls_ng2_v3:
    type: text
    label: Souls (NG+2)
    after: = NG+ Souls × 1.1
    width: 8
  souls_ng3_v3:
    type: text
    label: Souls (NG+3)
    after: = NG+ Souls × 1.125
    width: 8
  souls_ng4_v3:
    type: text
    label: Souls (NG+4)
    after: = NG+ Souls × 1.2
    width: 8
  souls_ng5_v3:
    type: text
    label: Souls (NG+5)
    after: = NG+ Souls × 1.225
    width: 8
  souls_ng6_v3:
    type: text
    label: Souls (NG+6)
    after: = NG+ Souls × 1.25
    width: 8
  souls_ng7_v3:
    type: text
    label: Souls (NG+7)
    after: = NG+ Souls × 1.275
    width: 8
  standard_weakness_v3:
    type: text
    label: Standard weakness
  strike_weakness_v3:
    type: text
    label: Strike weakness
  slash_weakness_v3:
    type: text
    label: Slash weakness
  thrust_weakness_v3:
    type: text
    label: Thrust weakness
  magic_weakness_v3:
    type: text
    label: Magic weakness
  fire_weakness_v3:
    type: text
    label: Fire weakness
  lightning_weakness_v3:
    type: text
    label: Lightning weakness
  dark_weakness_v3:
    type: text
    label: Dark weakness
  bleed_immunity_v3:
    label: Bleed immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  poison_immunity_v3:
    label: Poison immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  frost_immunity_v3:
    label: Frostbite immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  variant_4_header:
    type: static
    value: +++ Variant 4
  add_v4:
    type: checkbox
    label: Add variant 4?
    default: 0
  name_v4:
    type: text
    label: Name
  image_v4:
    type: file
    label: Image
    category: npc-image
  hp_ng0_v4:
    type: text
    label: HP (New Game)
    width: 8
  hp_ng1_v4:
    type: text
    label: HP (New Game+)
    width: 8
  hp_ng2_v4:
    type: text
    label: HP (NG+2)
    after: = NG+ HP × 1.1
    width: 8
  hp_ng3_v4:
    type: text
    label: HP (NG+3)
    after: = NG+ HP × 1.15
    width: 8
  hp_ng4_v4:
    type: text
    label: HP (NG+4)
    after: = NG+ HP × 1.2
    width: 8
  hp_ng5_v4:
    type: text
    label: HP (NG+5)
    after: = NG+ HP × 1.3
    width: 8
  hp_ng6_v4:
    type: text
    label: HP (NG+6)
    after: = NG+ HP × 1.35
    width: 8
  hp_ng7_v4:
    type: text
    label: HP (NG+7)
    after: = NG+ HP × 1.4
    width: 8
  poise_ng0_v4:
    type: text
    label: Poise (New Game)
    width: 8
  poise_ng1_v4:
    type: text
    label: Poise (New Game+)
    width: 8
  poise_ng2_v4:
    type: text
    label: Poise (NG+2)
    width: 8
  poise_ng3_v4:
    type: text
    label: Poise (NG+3)
    width: 8
  poise_ng4_v4:
    type: text
    label: Poise (NG+4)
    width: 8
  poise_ng5_v4:
    type: text
    label: Poise (NG+5)
    width: 8
  poise_ng6_v4:
    type: text
    label: Poise (NG+6)
    width: 8
  poise_ng7_v4:
    type: text
    label: Poise (NG+7)
    width: 8
  souls_ng0_v4:
    type: text
    label: Souls (New Game)
    width: 8
  souls_ng1_v4:
    type: text
    label: Souls (New Game+)
    width: 8
  souls_ng2_v4:
    type: text
    label: Souls (NG+2)
    after: = NG+ Souls × 1.1
    width: 8
  souls_ng3_v4:
    type: text
    label: Souls (NG+3)
    after: = NG+ Souls × 1.125
    width: 8
  souls_ng4_v4:
    type: text
    label: Souls (NG+4)
    after: = NG+ Souls × 1.2
    width: 8
  souls_ng5_v4:
    type: text
    label: Souls (NG+5)
    after: = NG+ Souls × 1.225
    width: 8
  souls_ng6_v4:
    type: text
    label: Souls (NG+6)
    after: = NG+ Souls × 1.25
    width: 8
  souls_ng7_v4:
    type: text
    label: Souls (NG+7)
    after: = NG+ Souls × 1.275
    width: 8
  standard_weakness_v4:
    type: text
    label: Standard weakness
  strike_weakness_v4:
    type: text
    label: Strike weakness
  slash_weakness_v4:
    type: text
    label: Slash weakness
  thrust_weakness_v4:
    type: text
    label: Thrust weakness
  magic_weakness_v4:
    type: text
    label: Magic weakness
  fire_weakness_v4:
    type: text
    label: Fire weakness
  lightning_weakness_v4:
    type: text
    label: Lightning weakness
  dark_weakness_v4:
    type: text
    label: Dark weakness
  bleed_immunity_v4:
    label: Bleed immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  poison_immunity_v4:
    label: Poison immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  frost_immunity_v4:
    label: Frostbite immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  variant_5_header:
    type: static
    value: +++ Variant 5
  add_v5:
    type: checkbox
    label: Add variant 5?
    default: 0
  name_v5:
    type: text
    label: Name
  image_v5:
    type: file
    label: Image
    category: npc-image
  hp_ng0_v5:
    type: text
    label: HP (New Game)
    width: 8
  hp_ng1_v5:
    type: text
    label: HP (New Game+)
    width: 8
  hp_ng2_v5:
    type: text
    label: HP (NG+2)
    after: = NG+ HP × 1.1
    width: 8
  hp_ng3_v5:
    type: text
    label: HP (NG+3)
    after: = NG+ HP × 1.15
    width: 8
  hp_ng4_v5:
    type: text
    label: HP (NG+4)
    after: = NG+ HP × 1.2
    width: 8
  hp_ng5_v5:
    type: text
    label: HP (NG+5)
    after: = NG+ HP × 1.3
    width: 8
  hp_ng6_v5:
    type: text
    label: HP (NG+6)
    after: = NG+ HP × 1.35
    width: 8
  hp_ng7_v5:
    type: text
    label: HP (NG+7)
    after: = NG+ HP × 1.4
    width: 8
  poise_ng0_v5:
    type: text
    label: Poise (New Game)
    width: 8
  poise_ng1_v5:
    type: text
    label: Poise (New Game+)
    width: 8
  poise_ng2_v5:
    type: text
    label: Poise (NG+2)
    width: 8
  poise_ng3_v5:
    type: text
    label: Poise (NG+3)
    width: 8
  poise_ng4_v5:
    type: text
    label: Poise (NG+4)
    width: 8
  poise_ng5_v5:
    type: text
    label: Poise (NG+5)
    width: 8
  poise_ng6_v5:
    type: text
    label: Poise (NG+6)
    width: 8
  poise_ng7_v5:
    type: text
    label: Poise (NG+7)
    width: 8
  souls_ng0_v5:
    type: text
    label: Souls (New Game)
    width: 8
  souls_ng1_v5:
    type: text
    label: Souls (New Game+)
    width: 8
  souls_ng2_v5:
    type: text
    label: Souls (NG+2)
    after: = NG+ Souls × 1.1
    width: 8
  souls_ng3_v5:
    type: text
    label: Souls (NG+3)
    after: = NG+ Souls × 1.125
    width: 8
  souls_ng4_v5:
    type: text
    label: Souls (NG+4)
    after: = NG+ Souls × 1.2
    width: 8
  souls_ng5_v5:
    type: text
    label: Souls (NG+5)
    after: = NG+ Souls × 1.225
    width: 8
  souls_ng6_v5:
    type: text
    label: Souls (NG+6)
    after: = NG+ Souls × 1.25
    width: 8
  souls_ng7_v5:
    type: text
    label: Souls (NG+7)
    after: = NG+ Souls × 1.275
    width: 8
  standard_weakness_v5:
    type: text
    label: Standard weakness
  strike_weakness_v5:
    type: text
    label: Strike weakness
  slash_weakness_v5:
    type: text
    label: Slash weakness
  thrust_weakness_v5:
    type: text
    label: Thrust weakness
  magic_weakness_v5:
    type: text
    label: Magic weakness
  fire_weakness_v5:
    type: text
    label: Fire weakness
  lightning_weakness_v5:
    type: text
    label: Lightning weakness
  dark_weakness_v5:
    type: text
    label: Dark weakness
  bleed_immunity_v5:
    label: Bleed immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  poison_immunity_v5:
    label: Poison immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
  frost_immunity_v5:
    label: Frostbite immunity
    type: select
    values:
      unknown: Unknown
      susceptible: Susceptible
      immune: Immune
    default: unknown
[[/form]]

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