Reinforcement

Each weapon and shield has a reinforcement path, allowing you to upgrade its stats in exchange for certain materials and souls. To perform reinforcement, visit Blacksmith Andre in Firelink Shrine.

Regular

Regular reinforcement goes up to +10, and applies to most normal weapons (i.g. Long Sword) or normal shields (i.g. Knight Shield).

This path uses the following materials:

Level Cost
+1 2 Titanite Shard
+2 4 Titanite Shard
+3 6 Titanite Shard
+4 2 Large Titanite Shard
+5 4 Large Titanite Shard
+6 6 Large Titanite Shard
+7 2 Titanite Chunk
+8 4 Titanite Chunk
+9 6 Titanite Chunk
+10 1 Titanite Slab

Unique

Unique reinforcement goes up to +5, and applies to weapons (i.g. Black Knight Greataxe) or shields (i.g. Black Knight Shield) with more unique elements, or which drop from special enemies.

This path uses the following materials:

Level Cost
+1 1 Twinkling Titanite
+2 2 Twinkling Titanite
+3 4 Twinkling Titanite
+4 8 Twinkling Titanite
+5 1 Titanite Slab

Boss

Boss reinforcement goes up to +5, and applies to weapons (i.g. Yhorm's Great Machete) or shields (i.g. Yhorm's Greatshield) that are transposed from boss souls.

This path uses the following materials:

Level Cost
+1 1 Titanite Scale
+2 2 Titanite Scale
+3 4 Titanite Scale
+4 8 Titanite Scale
+5 1 Titanite Slab

Upgrade Mechanics

Each upgrade increases the damage by a set percentage of the base damage.

For regular weapons upgraded using titanite the damage can be calculated by:

BaseDamage * (1 + UpgradeLevel / 10)

So when fully upgraded the weapon does twice the damage.

Notes

  • Unlike Dark Souls II, you cannot reinforce Armor.
  • Shields do not count as armor and can still be reinforced normally.
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