Stamina

Stamina is a stat that represents a character's physical energy, and is used to perform combat actions, like attacking, dodge rolling or blocking with a shield.

In-Game Description

Icon In-Game Description
Stamina Icon Required for various actions.
Depletes when actions are taken, but recovers automatically.

Overview

Stamina is used by the player to commit many actions. Once depleted, the player is unable to commit any actions it requires.

Modifiers

Source Effect
Ring of Favor +9% / +10% / +11% / +12%
Effect Damage
Knight Slayer's Ring +20% when Blocked
Horsehoof Ring +40% when a Kick is Blocked

Stamina Consumption

Costs are in points from the value you see on your character stat screen. For example, if you have 170 Stamina, Kicks will leave you with 140 Stamina until your stamina regenerates.

Action

Action Cost
Kick 30
Jump 20

Weapon values may be found on individual pages.

Stamina Regeneration

Stamina regenerates at a default rate of 45 points per second, and may be influenced by Equipment or Buffs (which stack).

The modifiers to stamina regeneration are flat, i.e. the Chloranthy Ring regenerates +7 points per second, not a percentage.

Modifiers

Item / Effect Regen. Rate
Deep Protection +3
Grass Crest Shield +4
Green Blossom +6
Budding Green Blossom +9
Chloranthy Ring +7
Chloranthy Ring +1 +8
Chloranthy Ring +2 +9
Galvanize (Warpick/Pickaxe) +10
Power Within +30
> 70% Equip Load -9
> 100% Equip Load -14
Impact (Whips) -10
Toxic -15
Frostbite -15
Greatshield of Glory -20

Source: Dark Souls Science - Re: Stamina recovery-buff items

The only percentage modifier is whilst the player is Blocking or in a Stance, which reduces Stamina Regen by -80%.

Bugs

External Links

Comments

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