Stats

Stats (short for Statistics) is an umbrella term for all quantifiable data related to a Dark Souls III character.

See also: Wikipedia: Statistic (role-playing games)

Attributes

Attributes directly control most of the other character related stats. They can be increased by talking to the Fire Keeper in the Firelink Shrine and spending souls to level up. A character's level is the sum of its attributes minus 89 (E.G. a level one character, starting with the Deprived Class, has a combined total of 90 points distributed over all primary attributes).

List of Attributes

Icon Attribute Description
Vigor Icon Vigor Controls HP and Frost Resistance.
Attunement Icon Attunement Controls FP and Attunement Slots.
Endurance Icon Endurance Controls Stamina, Lightning Defense, and Bleed Resistance.
Vitality Icon Vitality Controls Equip Load, Physical Defenses, and Poison Resistance.
Strength Icon Strength Controls Weapon damage, Physical Defenses, and Fire Defense.
Determines which Weapons can be equipped.
Dexterity Icon Dexterity Controls Weapon damage, Casting Speed, and Falling Damage.
Determines which Weapons can be equipped.
Intelligence Icon Intelligence Controls Spell damage and Magic Defense.
Determines which Weapons and Spells can be equipped.
Faith Icon Faith Controls Spell damage and Dark Defense.
Determines which Weapons and Spells can be equipped.
Luck Icon Luck Controls Weapon damage, Item Discovery and Curse Resistance.
Increases Ailment build-up for certain Bleed and Poison weaponry.

Modifiers

Source Increase
Carthus Milkring +3 Dexterity
Prisoner's Chain +5 Vigor/Endurance/Vitality
Knight's Ring +5 Strength
Hunter's Ring +5 Dexterity
Scholar Ring +5 Intelligence
Priestess Ring +5 Faith

Base Power

Icon Stat In-Game Description
Covenant Icon Covenant Name of presently affiliated Covenant
Level Icon Level Value indicating the general strength of one's combined attributes.
Use souls to level up.
Hollowing Icon Hollowing The degree to which this character is cursed.
The character will turn hollow if the curse grows too severe.
Souls Icon Souls Total souls in possession.
Souls have various uses, but are left behind at the spot of one's death.
Required souls Icon Required souls Require number of souls to level up.
Levelling up raises an attribute.
HP Icon HP One's mettle, or will to live.
Character dies when this reaches zero.
Use the Estus Flask, or rest at a bonfire to replenish.
FP Icon FP Required to use spells and Skills.
Use the Ashen Estus Flask, or rest at a bonfire to replenish.
Stamina Icon Stamina Required for various actions.
Depletes when actions are taken, but recovers automatically.
Equip Load Icon Equip Load Total weight of equipped weapons and armor.
Movement slows as load increases.
Exceed the rightmost number and movement slows dramatically.
Poise Icon Poise The ability to withstand attacks without breaking form
Item Discovery Icon Item Discovery Governs likelihood of finding items on the corpses of defeated enemies
Attunement Slots Icon Attunement Slots Number of attunement slots for spells.
Spells take the form of sorceries, pyromancies, and miracles.

Modifiers

Various Increase FP Usage
Havel's Ring (Equip Load) +15%/+17%/+18%/+19% Dusk Crown Ring -25% for Spells, -15% HP
Life Ring (HP) +7% / +8% / +9% / +10% Farron Ring -25% for Skills
Ring of Favor (Various) See page
Poise Increase Attunement Slots Increase
Lothric Knight Long Spear +15 Darkmoon Ring +2
Wolf Ring +4 / +6 / +8 / +9 Deep Ring +1
Yhorm's Greatshield +15 Saint's Ring +1
Item Discovery Increase Souls Increase
Covetous Gold Serpent Ring +50 / +75 / +100 / +115 Covetous Silver Serpent Ring +10% / +20% / +30% / +35%
Crystal Sage's Rapier +50 Mendicant's Staff +20%
Luck +1 per point Overkill +20%
Symbol of Avarice +100 Shield of Want +20%
Rusted Coin +50 for 60 seconds Symbol of Avarice +50%
Rusted Gold Coin +100 for 60 seconds Overkill is damage >150% target's Max HP
Overkill does not affect bosses and must be done in one hit. Cannot be triggered by Falling Damage or Status Ailments.

Performance

Icon Stat In-Game Description Icon Stat In-Game Description
R Weapon 1 Icon R Weapon 1 Attack power of weapon equipped
in right hand Slot 1
Vs thrust Icon VS thrust Defense against and absorption of
thrusting physical damage. […]
R Weapon 2 Icon R Weapon 2 Attack power of weapon equipped
in right hand Slot 2
Magic Icon Magic Defense against and absorption of
magic damage. […]
R Weapon 3 Icon R Weapon 3 Attack power of weapon equipped
in right hand Slot 3
Fire Icon Fire Defense against and absorption of
fire damage. […]
L Weapon 1 Icon L Weapon 1 Attack power of weapon equipped
in left hand Slot 1
Lightning Icon Lightning Defense against and absorption of
lightning damage. […]
L Weapon 2 Icon L Weapon 2 Attack power of weapon equipped
in left hand Slot 2
Dark Icon Dark Defense against and absorption of
dark damage. […]
L Weapon 3 Icon L Weapon 3 Attack power of weapon equipped
in left hand Slot 3
Bleed Icon Bleed Combined total value of all equipped
armor's resistance to bleeding. […]
Physical Icon Physical Defense against and absorption of
standard physical damage. […]
Poison Icon Poison Combined total value of all equipped
armor's resistance to various poisons. […]
VS strike Icon VS strike Defense against and absorption of
striking physical damage. […]
Frost Icon Frost Combined total value of all equipped
armor's resistance to frostbite. […]
VS slash Icon VS slash Defense against and absorption of
slashing physical damage. […]
Curse Icon Curse Combined total value of all equipped
armor's resistance to curse effect. […]

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