Stats (short for Statistics) is an umbrella term for all quantifiable data related to a Dark Souls III character.
See also: Wikipedia: Statistic (role-playing games)
Attributes
Primary Attributes
Primary attributes directly control most of the other character related stats. They can be increased by talking to the Fire Keeper in the Firelink Shrine and spending souls to level up. A character's level is the sum of its primary attributes minus 89 (e.g. a level one character, starting with the Deprived class, has a combined total of 90 points distributed over all primary attributes).
List of Primary Attributes
Attribute | Icon | Description |
---|---|---|
Vigor | ![]() |
Controls HP and Frost resistance. |
Attunement | ![]() |
Controls FP and Attunement Slots |
Endurance | ![]() |
Controls Stamina, Lightning defense, and Bleed resistance. |
Vitality | ![]() |
Controls Equip Load, Physical defenses, and Poison resistance. |
Strength | ![]() |
Controls weapon damage and Fire defense. Determines which weapons can be equipped. |
Dexterity | ![]() |
Controls weapon damage, cast speed, and falling damage. Determines which weapons can be equipped. |
Intelligence | ![]() |
Controls spell damage and Magic defense. Determines which weapons and spells can be equipped. |
Faith | ![]() |
Controls spell damage and Dark defense. Determines which weapons and spells can be equipped. |
Luck | ![]() |
Controls Item Discovery and Bleed, Poison, and Curse resistances. |
Item Modifiers
Item | Primary Attribute Modification |
---|---|
Carthus Milkring | +3 Dexterity |
Prisoner's Chain | +5 Vigor, Endurance and Vitality |
Knight's Ring | +5 Strength |
Hunter's Ring | +5 Dexterity |
Scholar Ring | +5 Intelligence |
Priestess Ring | +5 Faith |
Secondary/Derived Attributes
Attribute | Icon | Description |
---|---|---|
Level | ![]() |
Value indicating the general strength of one's combined attributes. Use souls to level up. |
HP | ![]() |
One's mettle, or will to live. Character dies when this reaches zero. Use the Estus Flask, or rest at a bonfire to replenish. |
FP | ![]() |
Required to use spells and Skills. Use the Ashen Estus Flask, or rest at a bonfire to replenish. |
Stamina | ![]() |
Required for various actions. Depletes when actions are taken, but recovers automatically. |
Equip Load | ![]() |
Total weight of equipped weapons and armor. Movement slows as load increases. Exceed the rightmost number and movement slows dramatically. |
Poise | ![]() |
The ability to withstand attacks without breaking form. |
Item Discovery | ![]() |
Governs likelihood of finding items on the corpses of defeated enemies. |
Attunement Slots | ![]() |
Number of attunement slots for spells. Spells take the form of sorceries, pyromancies, and miracles. |
Special Attributes
Attribute | Icon | In-Game Description |
---|---|---|
Hollowing | ![]() |
The degree to which this character is cursed. The character will turn hollow if the curse grows too severe. |
Diminishing Returns
Stat | Soft Cap |
---|---|
Vigor | 27, 40 |
Attunement | 35 |
Endurance | 40 |
Vitality | 99 |
Strength | 40 |
Dexterity | 40 |
Intelligence | 60 |
Faith | 60 |
Luck | 40 |
Stat-Affecting Items
Item Name | Stat Effect |
---|---|
Havel's Ring | +15/16.5/18% Equipment Load for the base, +1 and +2 variants. |
Ring of Favor | +3/4/5% HP, +8/9/10% Stamina, +5/6/7% Equip Load for the base, +1 and +2 variants. |
Life Ring | +5.5/6.5/7.5/8.5% HP for the base, +1, +2, and +3 variants. |
Notes
- As of Patch 1.03, Defenses are determined by the character Level and the stated Attribute value, so a higher level character with a given Attribute value will have greater Defense than a lower level character with the same Attribute value. Similarly, Resistances are primarily determined by the character Level and secondarily by the stated Attributes but only when those Attributes are above 30. So, for example, Luck only increases Curse Resistance when Luck is greater than 30.
External Links
- Stat gain graphs from 11 to 99: https://unkindler.github.io/caps (Deprecated, for an alternative, try https://sites.google.com/site/darksouls3stats/scaling-graphs)