_template

Lore

%%form_data{lore}%%

Availability

%%form_data{availability}%%

Moveset

%%form_data{Infuse}%%
%%form_data{Buff}%%
%%form_data{upmat}%%

Upgrades

Infuse yes
%%form_data{uppath}%%

Infuse no

%%form_data{name}%%
%%form_raw{Image}%%
General Auxiliary Effects
weapon_arts.png %%form_data{Battle_art}%% poison_damage.png %%form_data{poison_effect}%%
weapon_art_cost.png %%form_data{battle_art_cost}%% bleed_damage.png %%form_data{bleed_effect}%%
weapon_type.png %%form_data{damage_type}%% frost_damage.png %%form_data{frostbite_effect}%%
critical.png %%form_data{counter_strength}%% Combat
durability.png %%form_data{durability}%% spell_buff.PNG %%form_data{spell_buff}%%
weight.png %%form_data{weight}%% weapon_category.png %%form_data{range}%%
number_held_icon.jpg %%form_data{sell_price}%% stability.png %%form_data{stability}%%
Damage Damage Reduction
physical_damage.png %%form_data{physical_damage}%% physical_defence.png %%form_data{physical_reduction}%%
magic_damage.png %%form_data{magical_damage}%% magic_defence.png %%form_data{magical_reduction}%%
fire_damage.png %%form_data{fire_damage}%% fire_defence.png %%form_data{fire_reduction}%%
lightning_damage.png %%form_data{lightning_damage}%% lightning_defence.png %%form_data{lightning_reduction}%%
dark_damage.png %%form_data{dark_damage}%% dark_defence.png %%form_data{dark_reduction}%%
Requirements Bonuses
strength.png %%form_data{strength_requirement}%% strength.png %%form_data{strength_bonus}%%
dexterity.png %%form_data{dexterity_requirement}%% dexterity.png %%form_data{dexterity_bonus}%%
intelligence.png %%form_data{intelligence_requirement}%% intelligence.png %%form_data{intelligence_bonus}%%
faith.png %%form_data{faith_requirement}%% faith.png %%form_data{faith_bonus}%%

====

[[form]]
fields:
  name:
    label: 'Name'
    type: text
    default:
    hint: "Name"

  lore:
  label: Insert Lore
  type: wiki
  height: 4
  width: 75
  hint: Item description
  availability:
  label: Availability
  type: wiki
  height: 2
  width: 40
  hint: Short description

  Image:
    type: file
    label: Upload Image
    category: Weapon-image

  class:
  label: Weapon Class
  type: pagepath
  category: weaponclass
  max-level: 1

  c1:
  type: static
  value: General
  battle_art:
    label: 'Battle art'
    type: text
    default:
    hint: "Battle_art"
  battle_art_cost:
    label: 'Battle Art Cost'
    type: text
    default:
    hint: "Battle_art_cost"

  damage_type:
    label: 'Damage Type'
    type: select
    values:
    0: Normal
    1: Strike
    2: Strike/Thrust
    3: Slash
    4: Slash/Thrust
    5: Thrust
    6: Thrust/Slash
    7: Thrust/Strike
    8: Projectile/Strike
    default: 0

  counter_strength:
    label: 'counter strength'
    type: text
    default:
    hint: "Example: 100"
  durability:
    label: 'durability'
    type: text
    default:
    hint: "Example: 100"
  weight:
    label: 'weight'
    type: text
    default:
    hint: "This 10.0, not 100"
  sell_price:
    label: 'sell_price'
    type: text
    default:
    hint: "Example: 100"

  c2:
  type: static
  value: Auxiliary Effects
  poison_effect:
    label: 'poison_effect'
    type: text
    default:
  bleed_effect:
    label: 'bleed_effect'
    type: text
    default:
  frostbite_effect:
    label: 'frostbite_effect'
    type: text
    default:

  c3:
  type: static
  value: Combat
  spell_buff:
    label: 'spell_buff'
    type: text
    default:
  range:
    label: 'range'
    type: text
    default:
  stability:
    label: 'stability'
    type: text
    default:

  c4:
  type: static
  value: Damage
  physical_damage:
    label: 'physical'
    type: text
    default:
  magical_damage:
    label: 'Magical'
    type: text
    default:
  fire_damage:
    label: 'Fire'
    type: text
    default:
  lightning_damage:
    label: 'Lightning'
    type: text
    default:
  dark_damage:
    label: 'Dark'
    type: text
    default:

  c5:
  type: static
  value: Damage Reduction
  physical_reduction:
    label: 'physical'
    type: text
    default:
  magical_reduction:
    label: 'Magical'
    type: text
    default:
  fire_reduction:
    label: 'Fire'
    type: text
    default:
  lightning_reduction:
    label: 'Lightning'
    type: text
    default:
  dark_reduction:
    label: 'Dark'
    type: text
    default:

  Buff:
    label: Can you buff it?
    type: select
    values:
      0: No
      1: Yes
    default: 0
  Infuse:
    label: Can you infuse it?
    type: checkbox
  Upmat:
    label: Upgrade material?
    type: select
    values:
      0: Titanite Shard, Slab
      1: Twinkling Titanite.
      2: Titanite Scale
    default: 0

  uppath:
    label: Upgrades Text
    type: wiki
    default: did it work?

  c6:
  type: static
  value: Requirement
  strength_requirement:
    label: 'Strength'
    type: text
    default:
    hint: "1-99"
  dexterity_requirement:
    label: 'Dexterity'
    type: text
    default:
    hint: "1-99"
  intelligence_requirement:
    label: 'Intelligence'
    type: text
    default:
    hint: "1-99"
  faith_requirement:
    label: 'Faith'
    type: text
    default:
    hint: "1-99"

  c7:
  type: static
  value: Scaling
  strength_bonus:
    label: 'Strength'
    type: select
    values:
    0: -
    1: E
    2: D
    3: C
    4: B
    5: A
    6: S
    default: 0
  dexterity_bonus:
    type: select
    values:
    0: -
    1: E
    2: D
    3: C
    4: B
    5: A
    6: S
    default: 0
    join: true
  intelligence_bonus:
    type: select
    values:
    0: -
    1: E
    2: D
    3: C
    4: B
    5: A
    6: S
    default: 0
    join: true
  faith_bonus:
    type: select
    values:
    0: -
    1: E
    2: D
    3: C
    4: B
    5: A
    6: S
    default: 0
    join: true

fields:
  city:
    label: City
    width: 20
  postcode:
    label: Postcode
    width: 8
    join: true
[[/form]]

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